Re: Can extra processing threads help in this case?

From:
"Peter Olcott" <NoSpam@OCR4Screen.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Wed, 7 Apr 2010 23:04:50 -0500
Message-ID:
<nYudnZ0fHOJ-yCDWnZ2dnUVZ_tidnZ2d@giganews.com>
"Hector Santos" <sant9442@nospam.gmail.com> wrote in message
news:OUUch5q1KHA.3744@TK2MSFTNGP04.phx.gbl...

Hector Santos wrote:

Peter Olcott wrote:

That means you can only handle 10 request per second.


No it does not. 100 ms is the real-time limit, actual
processing time will average much less than this, about
10 ms.


Now you are even more unrealistic. That means for a 100
TPS,
you need now need 100 threads.


I misspoke here. If your unrealistic transaction time is
10 ms, then your 1 OCR processor would be able to handle
100 TPS.


Yes. It has been benchmarked at 100 ms for 7200 glyphs, and
the model of the new algorithm benchmarked at ten-fold
faster.

One page of data (based on the size of the image) is the
maximum size of a single unit of work. Larger requests can
be submitted but are placed in a lower priority queue.

But 10 ms processing time is very unrealistic.

But I want you to lookup the term Thread Quantum.


And please do look this up. Its very important Peter.


   1 ms under Linux
   http://216.154.219.151/tutorials/threads/thread_scheduling_2.shtml

In short, what you are claiming is that your complete a
request and processing in 1 CPU cycle of context
switching. A quantum is around ~15 ms on
multi-core/processors.

No matter how you configure it, 10 threads in 1
process, 10 processes on 1 machine or across machines,
you need at least 10 handlers to handle the 100 TPS
with 100 ms transaction times.


10 ms transaction time


Unrealistic. Dreaming.


To prove the point, here is a simple code to show it:

#include <windows.h>

void main(int

   DWORD t1 = GetTickCount();
   Sleep(1); // sleep 1 millisecond
   DWORD t2 = GetTickCount();

You will see the t2-t1 is around ~15 ms. Its call a
QUANTUM, your sleeps is in factors of Quantums:

   Sleep(16) --> 2 quantums or ~30 ms
   Sleep(32) --> 3 quantums or ~45 ms

#include <windows.h>
#include <stdio.h>

void main(char argc, char *argv[])
{
   DWORD t1 = GetTickCount();
   Sleep(1); // sleep 1 millisecond
   DWORD t2 = GetTickCount();
   printf("Sleep Efficiency: %d\n",t2-t1);

   t1 = GetTickCount();
   Sleep(16);
   t2 = GetTickCount();
   printf("Sleep Efficiency: %d\n",t2-t1);

   t1 = GetTickCount();
   Sleep(32);
   t2 = GetTickCount();
   printf("Sleep Efficiency: %d\n",t2-t1);
}

What it means is that in a code that does not do any
preemption on its own (which will slow it down), just
natural code, the CPU and OS will preempt you every
QUANTUM.

I sincerely doubt you can do your OCR processing in less
than 1 QUANTUM yet alone 10 ms.

Now, here's the thing:

If indeed you can achieve processing in less than 1
quantum or even 2 quantums, then you really should not be
worry about anything else because your OCR system would be
among the fast applications in the world!

--
HLS

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