Re: SLP in MFC
 
(I don't anything about the SLP protocal.) But as far as the multicast 
socket goes, you will also have to use SetSocketOpt to join the multicast 
group.
Something like this
BOOL LSSocket::CreateReceivingMulticastSocket(LPCTSTR strGroupIP, UINT 
nGroupPort,DWORD &Error)
{
   /* Create socket for receiving packets from multicast group */
   if(!CAsyncSocket::Create(nGroupPort, SOCK_DGRAM,FD_READ))
   {
      Error = GetLastError();
      return FALSE;
   }
   m_UDP = TRUE;
   BOOL bMultipleApps = TRUE;  /* allow reuse of local port if needed */
   SetSockOpt(SO_REUSEADDR, (void*)&bMultipleApps, sizeof(BOOL), 
SOL_SOCKET);
   /* Join the multicast group */
   m_mrMReq.imr_multiaddr.s_addr = inet_addr(strGroupIP); /* group addr */
   m_mrMReq.imr_interface.s_addr = htons(INADDR_ANY);  /* use default */
   setsockopt(m_hSocket, IPPROTO_IP, IP_ADD_MEMBERSHIP, (char FAR 
*)&m_mrMReq, sizeof(m_mrMReq));
   return TRUE;
}
AliR.
"Joseph M. Newcomer" <newcomer@flounder.com> wrote in message 
news:8u87h3paloji1p3uhcj296gia0ai4d4s7f@4ax.com...
Thanks for the pointer.  According to the page 
http://www.openslp.org/doc/rfc/rfc2608.txt
section 6.1, it appears that SLP can run over UDP or TCP, and as UDP then 
it would (and
servers are expected to) support UDP Multicast.  So it is a layer built on 
top of both UDP
and TCP/IP.  The issue being that if a packet would exceed the maximum UDP 
packet size,
then a TCP connection has to be established, but this is apparently 
detectable because an
"overflow" bit is set for the response.  So the bottom line is that using 
CAsyncSocket
with a UDP connection should satisfy the requirments of multicasting, at 
least as far as I
have been able to infer in a quick read of the material.
joe
On Mon, 15 Oct 2007 10:33:48 -0500, "AliR \(VC++ MVP\)" 
<AliR@online.nospam> wrote:
http://www.openslp.org/doc/html/IntroductionToSLP/index.html
"Joseph M. Newcomer" <newcomer@flounder.com> wrote in message
news:50p6h3tujl6tdlojtdspk6mmj2nfriefih@4ax.com...
If I knew what SLP was, I might have a chance to answer the question. 
Is
it some protocol
implemented using UDP?  If it involves UDP, I'd use CAsyncSocket.  If 
not,
since I don't
recognize the acronym, I'm otherwise at a loss.
joe
On Sun, 14 Oct 2007 21:43:51 -0700, "doublemaster007@gmail.com"
<doublemaster007@gmail.com> wrote:
Hi all,
Could any one please explain me how to multicast SLP packet in MFC? Is
there any sample code for this?
Nas
Joseph M. Newcomer [MVP]
email: newcomer@flounder.com
Web: http://www.flounder.com
MVP Tips: http://www.flounder.com/mvp_tips.htm
Joseph M. Newcomer [MVP]
email: newcomer@flounder.com
Web: http://www.flounder.com
MVP Tips: http://www.flounder.com/mvp_tips.htm