Re: How to handle pop-up menu event?

From:
"Scott McPhillips [MVP]" <org-dot-mvps-at-scottmcp>
Newsgroups:
microsoft.public.vc.mfc
Date:
Mon, 25 Aug 2008 11:06:58 -0400
Message-ID:
<#9$nGRsBJHA.4580@TK2MSFTNGP02.phx.gbl>
"Landon" <Landon@discussions.microsoft.com> wrote in message
news:4E8EB56F-8D9D-4BEC-A8B5-1E6DF7C71144@microsoft.com...

Joe, thank you very much for your explanation. But I'm a bit don't
understand.

The point I don't understand is how to link the menu and the event
handler.
Like your explanation which said ON_COMMAND( ID_MY_UPDATE, OnMyUpdate );

I understand how to code the event handler but on the CMenu side I don't
understand.

I mean, how can C++ know that users chose the Update or the Delete and
then
do something on one of those event handlers.


Each menu item must have an ID, which is a unique integer constant you
assign. Such as ID_MY_UPDATE, which would be defined in the resource.h
file. In your calls to AppendMenu you failed to pass an ID.

Look in resource.h and add some IDs in a range not being used by the
automatic resource editor:
// resource.h
#define ID_MY_UPDATE 400
#define ID_MY_DELETE 401
// cpp
AppendMenu( hMnu, MF_STRING, ID_MY_UPDATE, "Update" );
AppendMenu( hMnu, MF_STRING, ID_MY_DELETE, "Delete" );

When the user selects a menu item that item's ID is passed with a message.
Then the MFC message map looks up the message handler function that
corresponds to the ID and calls it.

--
Scott McPhillips [VC++ MVP]

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