Re: How to optimise the use 'LoadString'?
I do this sort of thing all the time and I call the function GRS() for (Get
Resource String). It saves a ton of typing. The only time it doesn't work
is if I need to pass some arguments to the string then I just use
CString::FormatMessage().
Tom
"Alexander Grigoriev" <alegr@earthlink.net> wrote in message
news:OB2nHWRaHHA.3996@TK2MSFTNGP03.phx.gbl...
I would not call the function 'gs', though..
"Scott McPhillips [MVP]" <org-dot-mvps-at-scottmcp> wrote in message
news:eqi4JDNaHHA.1240@TK2MSFTNGP04.phx.gbl...
Martin wrote:
Hi.
In my current project I must make some application localization
activities. My question is about using 'LoadString' function. In any
place I see such a statement:
SetWindowText(TEXT("Some text"));
I must replace it with such a group of statements:
TCHAR Buf[MAX_PATH];
LoadString(AfxGetApp()->m_hInstance, IDS_TEXT, Buf, MAX_PATH);
SetWindowText(Buf);
Isn't there more elegant way to accomplish this, without changes in
the application design?
Thanks in advance
Martin
Create a global function...
CString gs(UINT id)
{
CString str;
str.LoadString(id);
return str;
}
Then use it anywhere, like this...
SetWindowText( gs(IDS_TEXT) );
--
Scott McPhillips [VC++ MVP]
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