Re: non-const reference and const reference

From:
"Alex Blekhman" <tkfx.REMOVE@yahoo.com>
Newsgroups:
microsoft.public.vc.language
Date:
Tue, 18 Dec 2007 13:30:03 +0200
Message-ID:
<O06$WlWQIHA.1188@TK2MSFTNGP04.phx.gbl>
"George" wrote:

I lost your points in your reply. You gave us two choices,

1. const X& result = X(1) + X(2);

2. X result = X(1) + X(2);

Which one do you think is optimized? why?


Your original question was: why do we have a possibility to
bind const references to temporary objects? I assumed that
it's made as a convenience for developers, which can be seen
as an optimization, too.

In the first sample temporary copy of X is preserved for
futher usage because of const reference.

In the second sample new copy of X is made and initialized
from the temporary object. Then temporary object is
discarded.

This ability to preserve temporary object with reference
probably is emerged from the need to "optimize" redundant
copy. In the past compilers were really stupid and performed
whatever developer asked. Today compilers are much smarter
and can optimize away a lot of redundant code. I think that
modern compiler will generate the same (or very close) code
in both cases 1 and 2 avoiding unnecessary copy in case 2.

Alex

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