Re: How can I use CArray efficiently?

From:
"David Ching" <dc@remove-this.dcsoft.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Mon, 9 Apr 2007 17:17:55 -0700
Message-ID:
<wIASh.2506$zC.1646@newssvr22.news.prodigy.net>
"Joseph M. Newcomer" <newcomer@flounder.com> wrote in message
news:v3kl13ll9109dse9telc8laegmivqm2av0@4ax.com...

The issue here is that SetSize says "the array is THIS big". If you don't
put anything
into it, nobody cares; you've said how big it is. It is that big. The
interpretation of
the CONTENT is irrelevant.

OTOH, if you did a SetSize(0, 100), then if you add 2 elements, the
GetSize is 2, but you
will have the same performance in doing Add up to 100.

Key here is that size is size. Growth capacity is a different concept (we
used to call it
"slack").

The elements are not "non-existent". They exist, because you told them to
exist by doing
the SetSize.

Note that if you do

CArray<t,t&>s;
s.SetSize(100);
s has 100 newly-constructed elements. They;'re there. This is an
efficient way of doing

CArray<t,t&>s;
t tinstance;
for(int i = 0; i < 100; i++)
   s.Add(tinstance);

so it should not be surprising that all the elements are there.


That makes sense, thanks. Actually I store pointers in these collections
and not objects, so I guess NULL pointers were created, which is very
efficient.

-- David

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