Re: PolyLine and autoscrolling canvas

From:
Luigino <npuleio@rocketmail.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Wed, 17 Feb 2010 22:07:30 -0800 (PST)
Message-ID:
<c2821653-c277-4745-a7fc-da6d3125d0fb@m37g2000yqf.googlegroups.com>
HI Joe,

I figured to draw correctly horizontal scrolling having origin point
at right bottom so the graphic starts from right to left but it
flickers.
So I created a memory DC with CreateCompatibleDC but looks like memory
dc doesn't behave really the same about mapping as you can see in this
code:

void CMyDLL::PrepareDC(CDC & dc, CRect rc)
{
    dc.SetMapMode(MM_ANISOTROPIC);

    switch (iGraphType)
    {
    case GRAPH_BARS:
        {
            //dc.Rectangle()
        }
        break;

    case GRAPH_LINES:
        {
            dc.SetWindowExt(-rc.Width(), iYMaxInterval);
            dc.SetViewportExt(rc.Width(), -rc.Height());
            dc.SetWindowOrg(rc.Width(), 0);
            dc.SetViewportOrg(0, rc.Height());
        }
        break;

    default:
        break;
    }
}

void CMyDLL::DoDrawing(CDC & dc, CRect rc)
{
    // *********** graphic component ***********
    // based on choice of graph type
    CPen qPolylinePen(PS_SOLID, 1, RGB(0, 255, 0));

    switch (iGraphType)
    {
    case GRAPH_BARS:
        {
            //dc.Rectangle()
        }
        break;

    case GRAPH_LINES:
        {
            if (vtPoints.capacity() == 1)
            {

                for (int i=vtPoints[0].size()-1;i>=0;i--) {
                    vtToDraw[0].at(i).x = vtPoints[0].at(i).x;
                    vtToDraw[0].at(i).y = ( (vtPoints[0].at(i).y > 0) ?
vtPoints[0].at(i).y : 86 );
                }

                dc.SelectObject(qPolylinePen);
                vectfPoints* pointsline = &vtToDraw[0];
                dc.Polyline(&(*pointsline)[0], (int)pointsline->size());
                //dc.PolyPolyline()
            }
        }
        break;

    default:
        break;
    }
    GDI_FLUSH();
}

void CNyDLL::OnPaint()
{
    CPaintDC dc(this); // device context for painting

    CRect r;
    dc.GetClipBox(&r);
    dc.SetBkColor(RGB(0,0,0));

    int saveobject = dc.SaveDC();

    if(bSetDraw)
    {
        // ********** Background ***********
        // Grid
        if (firstTime) {
            PrepareDC(dc, r);
            firstTime = FALSE;
        }

        CDC memDC;
        CBitmap bBitmap; // Offscreen bitmap
        CBitmap* bOldBitmap; // bitmap originally found

        memDC.CreateCompatibleDC(&dc);
        bBitmap.CreateCompatibleBitmap(&dc, r.Width(), r.Height());
        bOldBitmap = memDC.SelectObject(&bBitmap);

        memDC.FillSolidRect(r, dc.GetBkColor());
        memDC.SetMapMode(dc.GetMapMode());
        memDC.SetWindowExt(dc.GetWindowExt());
        memDC.SetViewportExt(dc.GetViewportExt());
        memDC.SetWindowOrg(dc.GetWindowOrg());
        memDC.SetViewportOrg(dc.GetViewportOrg());

        if (bActivateGrid)
        {
            CPen qLinePen(PS_SOLID, 0, RGB(0,139,0));
            memDC.SelectObject(qLinePen);

            // Grid - Horizontal lines
            for(int y = 0; y < r.bottom; y += (int)12) {
                /* scan y */
                memDC.MoveTo(r.left, y);
                memDC.LineTo(r.right, y);
            } /* scan y */

            // Grid - Vertical lines
            for(int x = 0 - (int)gridOffset; x <= r.right - (int)gridOffset; x
+= (int)12 ) {
                /* scan x */
                memDC.MoveTo(x, r.top);
                memDC.LineTo(x, r.bottom);
            } /* scan x */
        }

        DoDrawing(memDC, r);

        // Copy the offscreen bitmap onto the screen.
        dc.BitBlt(r.left, r.top, r.Width(), r.Height(),
            &memDC, r.left, r.top, SRCCOPY);

        //Swap back the original bitmap.
        memDC.SelectObject(bOldBitmap);
    }
    //}
    dc.RestoreDC(saveobject);
}

because the PolyLine now starts from left to rigtht and on the other
hand it looks like it doesn't apply correctly the Y interval...
Did I maybe forgot something or is there a possible alternative to
avoid flickering if CreateCompatibleDC isn't the right solution for
this?...

Thanks,
Ciao
Luigi

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