Re: const oddity in decorated names

From:
"Doug Harrison [MVP]" <dsh@mvps.org>
Newsgroups:
microsoft.public.vc.language
Date:
Wed, 21 Feb 2007 10:51:45 -0600
Message-ID:
<pqsot25pctibtrpp7kpehq7g6ptd80n488@4ax.com>
On Wed, 21 Feb 2007 06:35:34 -0800, J Levin <J
Levin@discussions.microsoft.com> wrote:

If I declare the functions

void foo(int bar[])
void bar(int * bar)

then I expect them to behave the same way - and indeed they do in most
cases. I have give these functions these (admittedly meeningless)
implementation:

__declspec(dllexport) void f(int x[]) {}
__declspec(dllexport) void g(int *y) {}

The program compiles. If I look at the decorated names of the exported names
in the dll they aren't the same though. foo gets a decorated names that
indicates that it was declared as
void foo(int * const bar).
But since the program above compiled that is obviously not the case.


It appears that while the compiler realizes that x is int*, it's hanging on
to the belief that it is partly an array since it's declared that way, and
since array names cannot be assigned to, it's making x const for decoration
purposes. The typeid().name() does the same thing in VC8, with or without
the __declspec.

I'll have admit that the difference between "int *" and "int * const" in a
function argument is irrelevant to the caller of the function, but is there a
reason for this oddity, or is this just a mistake?


Mistake. What happens if you try this in a DLL client:

 __declspec(dllimport) void f(int* x);
 __declspec(dllimport) void g(int y[]);

Can you call f and g? You should be able to. If you can, it would seem to
be a pretty innocuous mistake, except that it also affects typeid
(including type_info::before), which could conceivably cause problems if
you were doing something that required ordering or identifying functions
types. I'm unable to imagine a use for this, but you might want to bug it
anyway here:

http://connect.microsoft.com/feedback/default.aspx?SiteID=210

--
Doug Harrison
Visual C++ MVP

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