Re: How to keep my dialog on top?

From:
"AliR \(VC++ MVP\)" <AliR@online.nospam>
Newsgroups:
microsoft.public.vc.mfc
Date:
Wed, 27 Aug 2008 14:42:37 -0500
Message-ID:
<Q6itk.20925$uE5.18578@flpi144.ffdc.sbc.com>
Are you doing these two lines in a row?

this.SetWindowPos(&wndTopMost,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE);
this.SetWindowPos(&wndNoTopMost,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE);


The first one makes it topmost, and the second one does just the opposite.

It works anywhere after the dialog has been created. OnInitDialog is the
first place after which the dialog has been created.

AliR.

"Rob Prins" <robprins@xs4all.nl> wrote in message
news:48b592b9$0$187$e4fe514c@news.xs4all.nl...

Thanks, problem solved:

this.SetWindowPos(&wndTopMost,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE);
this.SetWindowPos(&wndNoTopMost,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE);

And it works outside OnInitDialog too, luckily. :-)

AliR (VC++ MVP) schreef:

Open the dialog in the dialog editor and set the Topmost property to
True.

You can also use SetWindowPos in the OnInitDialog

this.SetWindowPos(&wndTopMost,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE);

AliR.

"Rob Prins" <robprins@xs4all.nl> wrote in message
news:48b575a6$0$199$e4fe514c@news.xs4all.nl...

Hi all,

Recently I've written a tiny tool for looking up words in a .txt-based
list. You could call it a very primitive dictionary. My problem is that
I'd like it to stay on top of all other windows, so I can see the word I
looked up while reading or typing something else.

I know it's possible to fix this in the dialog editor, but how can I
switch it on or off from inside my code?

Thanks,

Rob

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