RE: CToolBarCtrl::GetButtonInfo Bug?

From:
=?Utf-8?B?VC4gRm9yZA==?= <TFord@discussions.microsoft.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Mon, 22 Oct 2007 08:49:34 -0700
Message-ID:
<BA95C8F6-AF57-4B09-8B98-220EB8F29682@microsoft.com>
Doing a little more research, I've found the problem.
CToolBarCtrl::GetButtonInfo looks like this:

_AFXCMN_INLINE BOOL CToolBarCtrl::GetButtonInfo(int nID, TBBUTTONINFO*
ptbbi) const
    { ASSERT(::IsWindow(m_hWnd)); return (BOOL) ::SendMessage(m_hWnd,
TB_GETBUTTONINFO, nID, (LPARAM)ptbbi); }

The TB_GETBUTTONINFO msg returns a 0 based index. Whoever wrapped that
message for this class incorrectly decided to cast the result to a BOOL, so
that valid 0 index is returned as FALSE. So the only way to accurately
handle this is to not use the GetButtonInfo method, and just send the msg
yourself.

Torin

"T. Ford" wrote:

I'm not sure if this is a bug in my code or a bug in MFC.

1 - Create a test SDI MFC app.
2 - Add a new toolbar to this app.
3 - Add only 1 button to the toolbar (call it ID_FIRST_BUTTON).
4 - Add ID_FIRST_BUTTON to any of the drop down menus.
5 - Add a menu handler to app class for ID_FIRST_BUTTON.
6 - Add public method to CMainFrame class with this signature:

void Toggle(void)

7 - Have the ID_FIRST_BUTTON handler (in app class) get a reference to your
main frame, and then call the Toggle method.
8 - Toggle should look like this:

void CMainFrame::Toggle(void)
{
    static bool bPressed = false;
    CToolBarCtrl &toolBarCtrl = m_wndToolBar2.GetToolBarCtrl();
    TBBUTTONINFO buttonInfo;
    memset(&buttonInfo, 0, sizeof(TBBUTTONINFO));
    buttonInfo.cbSize = sizeof(TBBUTTONINFO);
    buttonInfo.dwMask = TBIF_STATE;

    bPressed = !bPressed;

    if (toolBarCtrl.GetButtonInfo(ID_FIRST_BUTTON, &buttonInfo) != FALSE)
    {
        if (!bPressed)
        {
            buttonInfo.fsState &= ~TBSTATE_PRESSED;
        }
        else if (bPressed)
        {
            buttonInfo.fsState |= TBSTATE_PRESSED;
        }

        toolBarCtrl.SetButtonInfo(ID_FIRST_BUTTON, &buttonInfo);
    }

    CToolBarCtrl &toolBarCtrl2 = m_wndToolBar.GetToolBarCtrl();
    memset(&buttonInfo, 0, sizeof(TBBUTTONINFO));
    buttonInfo.cbSize = sizeof(TBBUTTONINFO);
    buttonInfo.dwMask = TBIF_STATE;
    if (toolBarCtrl2.GetButtonInfo(ID_FILE_OPEN, &buttonInfo) != FALSE)
    {
        buttonInfo.fsState |= TBSTATE_PRESSED;

        toolBarCtrl2.SetButtonInfo(ID_FILE_OPEN, &buttonInfo);
    }

    memset(&buttonInfo, 0, sizeof(TBBUTTONINFO));
    buttonInfo.cbSize = sizeof(TBBUTTONINFO);
    buttonInfo.dwMask = TBIF_STATE;
    if (toolBarCtrl2.GetButtonInfo(ID_FILE_NEW, &buttonInfo) != FALSE)
    {
        buttonInfo.fsState |= TBSTATE_PRESSED;

        toolBarCtrl2.SetButtonInfo(ID_FILE_NEW, &buttonInfo);
    }
}

The point of Toggle is to set your new button to the pressed state when you
click it. It also attempts to do the same for ID_FILE_NEW and ID_FILE_OPEN.
You will see that GetButtonInfo(ID_FIRST_BUTTON, ...) and
GetButtonInfo(ID_FILE_NEW, ...) will fail. GetButtonInfo(ID_FILE_OPEN, ...)
will not fail. This appears to real some failure with GetButtonInfo where it
fails to return the information for the first button on a toolbar. Is this a
bug in my code or in MFC? Any way around it? If you insert a button before
ID_FIRST_BUTTON, then the calls for ID_FIRST_BUTTON will succeed.

Torin

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