Re: ClassCastException on Array content cast

From:
Lew <noone@lewscanon.com>
Newsgroups:
comp.lang.java.programmer
Date:
Mon, 10 Aug 2009 01:23:30 -0400
Message-ID:
<h5oasj$bbb$1@news.albasani.net>
According to Arne Vajh??j:

I would expect both allocation and GC cost to be independent of object
size.


Thomas Pornin wrote:

Roughly speaking, GC passes are triggered based on allocation rate. If
you allocate bigger objects, then you trigger more GC passes, thus
increasing cost.


Arne Vajh??j wrote:

Not obvious. It will run more frequently, but it will have fewer
objects to GC.


Less obvious still, since GC is proportionate to the number of live objects,
at least in the young generation, and there's no reason to expect that to
correlate to object size. So if you trigger many, many young-generation GC
passes, but few to no young-generation objects are alive, then GC passes will
be quite fast indeed and object size will be a barely noticeable influence.

If you follow an idiom of allocating very short-lived objects very frequently,
your young-generation passes might be somewhat frequent but they might not
total much time at all, and their brevity will minimize interruptions of the
primary activities.

--
Lew

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