Re: Byte array

From:
"Mike Schilling" <mscottschilling@hotmail.com>
Newsgroups:
comp.lang.java.programmer
Date:
Wed, 17 Jun 2009 19:43:06 -0700
Message-ID:
<h1c9lb$dc5$1@news.eternal-september.org>
Dirk Bruere at NeoPax wrote:

Dirk Bruere at NeoPax wrote:

markspace wrote:

Dirk Bruere at NeoPax wrote:

It's going to be just as hard to put them in a file and read it
as
hard coding them in from the start. I'll make an int array and
then
convert to bytes as I read from it.


It is? Why? How is it harder to read a file than it is to deal
with 20k items in a source file? There's a read method in
InputStream that takes an array, you know. Read the whole thing
in
one go. Even reading the bytes as a text file from a resource
would be
preferable, imo, to coding it into an array initialization in a
source file.


Well, I may do as you suggest but for now I'll use a macro to edit
it
for hard coding. I haven't got around to writing the setup file for
the app, so when I do that I might move the data.


Next problem I've got is that I get the message: "code too large"
when I try to compile. Have I got to break up the byte array(s) and
put them in separate constants classes?


The "too large" probably refers to your method. Break up the
intiialization into multiple methods, and write a master method that
calls all of them.

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