Re: Question: Simple GUI Updater Thread

From:
Mark Space <markspace@sbc.global.net>
Newsgroups:
comp.lang.java.programmer
Date:
Tue, 30 Oct 2007 18:40:28 GMT
Message-ID:
<wUKVi.15913$lD6.1287@newssvr27.news.prodigy.net>
pek wrote:

Hello.

Is this a good way to write an updater thread:

Executors.newScheduledThreadPool(1).schedule(new Runnable() {
public void run() {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
testLabel.setText("Test");

}
});
}
},1,TimeUnit.SECONDS);
}

It looks very ugly.. :P
It works perfectly nonetheless.


Yeah, it does. I think you might break things up a bit just for
readability.

Executors.newShceduledTreadPool(1).schedule( new MyLabelSetter (), 1,
TimeUnit.SECONDS );

class MyLabelSetter implements Runnable {
    public void run() {
        SwingUtilities.invokeLater( new MySetLabel() );
    }
}

class MySetLabel implements Runnable {
    public void run() {
        test.Label.setText( "Test" );
    }
}

(Note: not compiled.)

It's more classes, but I can also read the darn thing.

On the other hand, it's not really that much work to parse through your
example, even with the lack of indentation. It's kind of a guess how
hard of a time the guy/gal after you is going to have understanding or
modifying your code.

Summary: *shrug*

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