Re: Merging bytes

From:
Eric Sosman <esosman@ieee-dot-org.invalid>
Newsgroups:
comp.lang.java.programmer
Date:
Mon, 26 Apr 2010 16:06:12 -0400
Message-ID:
<hr4roq$q2s$1@news.eternal-september.org>
On 4/26/2010 3:39 PM, mikew01 wrote:

On Apr 26, 6:06 pm, rossum<rossu...@coldmail.com> wrote:

On Mon, 26 Apr 2010 03:59:25 -0700 (PDT), mikew01

<mike...@blueyonder.co.uk> wrote:

Hello

I need to combine 3 number values into a 2 byte array.
The value bit sizes are:

value1 = 6 bits.
value2 = 6 bits.
value3 = 12 bits.

I understand I need to use the bit manipulation operators to do this
but would like some advice on the best approach using Java.

Thanks

Mike.


As Jan has pointed out you cannot fit 24 bits into 16 bits. You need
to rethink the specification. Why are you trying to compress data
like this? What other ways are there to compress the data?

Trying to do a lot of bit-twiddling will slow down your application.

rossum


Sorry there is a typo in the first post, value3 is 4 bits not 12
It's not up to me how the data is packaged unfortunately, I am dealing
with a platform that has very limited resources so every bit counts.


     Sixteen bits fit in two eight-bit bytes quite easily. Just
choose a suitable arrangement and do some shifting, for example:

    int tmp = value1 | (value2 << 6) | (value3 << 12);
    byte[] array = new byte[2];
    array[0] = (byte)tmp;
    array[1] = (byte)(tmp >> 8);

When picking them apart again you need to be just a little bit
careful to make sure byte's sign bit doesn't "smear" the result:

    byte[] array = new byte[] { ...blah..., ...blah... };
    int tmp = (array[0] & 0xFF) | (array[1] << 8);
    int value1 = tmp & 0x3F;
    int value2 = (tmp >> 6) & 0x3F;
    int value3 = (tmp >> 12) & 0xF;

     Concerning your "every bit counts" concern, note that this
packing and unpacking is not free. It takes code, it takes a few
auxiliary variables and constants, and all these things take space.
This is only going to be worthwhile if you pack a large number of
these triples, enough so the savings of one byte per triple makes
up for the space wasted in getting them in and out.

     Actually, "one byte per triple" may be overstating the savings.
Keep in mind that a Java array is a full-fledged object instance,
and Java uses some memory to maintain that, er, objectivity. How
much depends on the platform, but you can expect a byte[2] array to
take maybe twelve bytes of memory. So if you're packing a large
number of triples, you shouldn't pack each into its own byte[2] but
instead into adjacent pairs in a much bigger byte[N]. (That is,
one triple goes in [0] and [1], the next in [2] and [3], and so on.)
Or perhaps you could just pack them into a short instead of into two
bytes -- it depends what you plan to do with them after packing.

     Anyhow, my point is that you shouldn't overlook the costs that
are associated with obtaining the savings. Don't drive fifty miles
to buy gasoline for two cents a gallon less than the local rate.

--
Eric Sosman
esosman@ieee-dot-org.invalid

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