Re: Followup to "Serious concurrency problems on fast systems"

From:
Lew <lew@lewscanon.com>
Newsgroups:
comp.lang.java.programmer
Date:
Fri, 2 Jul 2010 10:32:12 -0700 (PDT)
Message-ID:
<c0cbd70e-537c-43db-8c0e-fba979863ecb@u8g2000vbh.googlegroups.com>
Robert Klemme wrote:

the recent thread "Serious concurrency problems on fast systems"
inspired me to put together a small demo that shows how different ways
of concurrency control affect execution. The example shares a dummy
configuration with a single long value. Multiple threads access the
shared resource read only and depending on test scenario a single thread
updates it from time to time. Concurrency control is done in these way=

s:

1. Plain synchronized on a single shared resource.

2. Synchronized but with redundant storage and update via observer patter=

n.

3. Copy on write with an immutable object and an AtomicReference.


What about 'volatile'?

or
<http://java.sun.com/javase/6/docs/api/java/util/concurrent/atomic/
AtomicLong.html>
?

You can download it here

http://docs.google.com/leaf?id=0B7Q7WZzdIMlIMDI4ZDk0ZGItYzk1My00ZTc1L..=

..

Thank you for your contribution.

Aside from the semantics that you illustrate for updatable values,
nothing beats immutable (read-only, value fixed at initialization)
objects for safe and fast concurrency.

"But that's only for when you can get away with read-only values!" I
hear someone saying.

Yes, and one must always consider when one can get away with read-only
values. I've been on several projects where programmers used mutable
objects for concurrently-accessed objects with read-only usage. Often
they used lazy initialization, with broken double-checked locking yet!
for objects that never change value once initialized. Had they
considered the advantages of immutability, even constancy (e.g., for
read-only Strings), they would have prevented the concurrency and
performance issues their misguided implementations caused.

--
Lew

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