Re: swing app using threads

From:
Knute Johnson <nospam@rabbitbrush.frazmtn.com>
Newsgroups:
comp.lang.java.programmer
Date:
Sun, 06 Dec 2009 23:33:38 -0800
Message-ID:
<4b1cafd1$0$26192$b9f67a60@news.newsdemon.com>
GX wrote:

Hi all

I have a basic swing app that has a text area and 2 buttons (to keep
things simple), when clicking the start button a sound is played,
however this makes the app non responsive, all other controls do not
respond till the sound stops.

I made the class that plays the sound extend thread now the play
button calls the start() method then the playSound() method, but I
have the same result.


Do you create a new Thread and call start on it?

What is the correct way to implement this feature?
What should I look into?

Regards

GX


If playSound() is the method that plays the audio, just wrap it in a
Runnable and start it with a new thread.

Runnable r = new Runnable() {
     public void run() {
         playSound();
     }
};
new Thread(r).start();

And off you go!

--

Knute Johnson
email s/nospam/knute2009/

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