Re: RMI in java

From:
Lew <noone@lewscanon.com>
Newsgroups:
comp.lang.java.programmer
Date:
Wed, 02 Sep 2009 21:15:40 -0400
Message-ID:
<h7n5bu$45e$1@news.albasani.net>
Roedy Green wrote:

On Tue, 1 Sep 2009 08:29:05 -0700 (PDT), david <davidzeu@gmail.com>
wrote, quoted or indirectly quoted someone who said :

Should the server 'act' like a client and try to update every client
using an RMI objects exported in the clients' side?


There would have to be a thread at the clients listening for these
probes. It may be simpler to do it the Borland Paradox way.

Have your clients to a quick probe every N seconds to you RMI server
to see if anything has happened recently.

A harder way to do it would be to get the server to send out a UDP
broadcast to each client on a different socket. The client dedicates a
thread just to listening for that incoming packet that means
"something happened -- for details probe the server."


Another pattern is to have clients register with the server as interested in
given events or results. They do this by making a call to the server that is
not returned immediately, but only after something becomes available.

This puts thread pressure on the server but is a simple model to implement.
Clients will usually be multi-threaded also, so that registration with the
server doesn't halt other action.

I learned this model in days of yore with operating systems that used
send-receive-reply semantics for inter-process communication. The receiving
task, the RMI server in our scenario, was called a "resource manager" and was
the gateway for all clients to whatever service it provided. Clients would
send to the resource manager and block on a reply that was contingent on
server-side availability. The resource manager would "send" to interested
clients by replying to their messages.

--
Lew

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