Re: NIO writing to a channel

From:
Steven Simpson <ss@domain.invalid>
Newsgroups:
comp.lang.java.programmer
Date:
Tue, 04 Aug 2009 13:03:50 +0100
Message-ID:
<7mklk6-ok4.ln1@news.simpsonst.f2s.com>
nooneinparticular314159@yahoo.com wrote:

The problem is, no matter what I do to set my
channel as writable, data is still only transmitted when the channel
has previously become readable from the remote client transmitting
data. For example, I can try the following on the channel:

    public void RegisterChannelForWriting(SocketChannel Channel,
Selector S) {

        //Register the socket channel for reading
        try {
            Channel.register(S, SelectionKey.OP_WRITE);
  


Doesn't that cancel interest in OP_READ? Have you got a similar method
to set OP_READ, which might be cancelling OP_WRITE?

Since I've not really practiced with nio, I thought I'd give it a go:

import java.util.*;
import java.io.*;
import java.net.*;
import java.nio.*;
import java.nio.charset.*;
import java.nio.channels.*;

public class ServerFirst extends Thread {
    public static void main(String[] args) throws Exception {
        new ServerFirst().start();
    }

    private final ServerSocketChannel server;

    private final Selector selector;

    public ServerFirst() throws IOException {
        selector = Selector.open();

        server = ServerSocketChannel.open();
        server.socket().bind(new InetSocketAddress(12000));

        server.configureBlocking(false);
        server.register(selector, SelectionKey.OP_ACCEPT);
    }

    private boolean processOneEvent() {
        try {
            System.err.printf("Waiting...%n");
            selector.select();
            for (SelectionKey key : selector.selectedKeys()) {
                if (key.isAcceptable()) {
                    assert key.channel() == server;
                    SocketChannel channel = server.accept();
                    if (channel != null)
                        clients.add(new Client(channel));
                    else
                        System.err.printf("null accept%n");
                }

                if (key.isWritable()) {
                    Client client = (Client) key.attachment();
                    assert key.channel() == client.channel;
                    client.processOutput();
                }

                if (key.isReadable()) {
                    Client client = (Client) key.attachment();
                    assert key.channel() == client.channel;
                    client.processInput();
                }
            }
        } catch (IOException ex) {
            ex.printStackTrace();
        }

        return true;
    }

    public void run() {
        while (processOneEvent())
            ;
    }

    private Collection<Client> clients = new HashSet<Client>();

    private class Client {
        private Charset charset = Charset.forName("UTF-8");

        private final SocketChannel channel;

        private final ByteBuffer inBytes = ByteBuffer.allocate(1024);
        private final CharBuffer inChars = CharBuffer.allocate(1024);
        private final CharsetDecoder decoder = charset.newDecoder();

        private final ByteBuffer outBytes = ByteBuffer.allocate(1024);
        private final CharBuffer outChars = CharBuffer.allocate(1024);
        private final CharsetEncoder encoder = charset.newEncoder();

        public Client(SocketChannel channel) throws IOException {
            this.channel = channel;
            this.channel.configureBlocking(false);

            outBytes.clear();
            outBytes.compact();

            System.err.printf("Connected from %s%n",
                              channel.socket().getRemoteSocketAddress());

            channel.register(selector, SelectionKey.OP_READ, this);
            send("Hello\r\n");
        }

        public void send(String message) throws IOException {
            outChars.put(message);
            outChars.flip();

            outBytes.compact();
            encoder.encode(outChars, outBytes, false);
            outBytes.flip();
            outChars.compact();

            if (outBytes.remaining() > 0)
                channel.register(selector,
                                 SelectionKey.OP_READ |
                                 SelectionKey.OP_WRITE,
                                 this);
        }

        public void processOutput() {
            try {
                channel.write(outBytes);
                encoder.encode(outChars, outBytes, false);
                if (outBytes.remaining() == 0)
                    channel.register(selector, SelectionKey.OP_READ, this);
            } catch (IOException ex) {
                ex.printStackTrace();
                clients.remove(this);
                try {
                    channel.close();
                } catch (IOException ex2) {
                    // Can't do much now.
                }
            }
        }

        public void processInput() throws IOException {
            int code = channel.read(inBytes);
            if (code < 0)
                System.err.printf("Peer %s closes%n",
                                  channel.socket().getRemoteSocketAddress());
            inBytes.flip();
            CoderResult result = null;

            // Convert as many bytes as we can into chars, and print
            // them out.
            do {
                result = decoder.decode(inBytes, inChars, code < 0);
                if (result.isError()) {
                    clients.remove(this);
                    channel.close();
                    result.throwException();
                }

                inChars.flip();
                System.out.print(inChars);
                inChars.clear();
            } while (result.isOverflow());

            inBytes.compact();

            if (code < 0) {
                clients.remove(this);
                channel.close();
            }
        }
    }
}

I'm sure I've been sloppily ignoring some return values here and there...

--
ss at comp dot lancs dot ac dot uk

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