Re: Java vs C++ speed (IO & Revisted Again)

From:
"Bo Persson" <bop@gmb.dk>
Newsgroups:
comp.lang.c++,comp.lang.java.programmer
Date:
Sun, 23 Mar 2008 09:15:14 +0100
Message-ID:
<64mhsfF2c9rrjU1@mid.individual.net>
Razii wrote:

On Sat, 22 Mar 2008 23:40:56 +0100, "Bo Persson" <bop@gmb.dk> wrote:

Yes, obviously the default file buffering is not optimal. Let us
"fix" that:

char Cache[150000000];

int main()
{

  std::ifstream src("bible.txt");
  std::ofstream dst("output.txt");

  dst.rdbuf()->pubsetbuf(Cache, sizeof Cache);

  clock_t start=clock();

   //etc.


For 119 meg file, I got times like

C:\>CopyFile
Time for reading and writing file: 3750 ms
C:\>CopyFile
Time for reading and writing file: 3718 ms
C:\>CopyFile
Time for reading and writing file: 3703 ms
C:\>CopyFile
Time for reading and writing file: 3703 ms
C:\>CopyFile
Time for reading and writing file: 3766 ms

for Java it was

Time for reading and writing files: 2219 ms (java)
Time for reading and writing files: 2156 ms (java)
Time for reading and writing files: 2250 ms (java)
Time for reading and writing files: 2453 ms (java)

The compiler options were C:\>cl /O2 CopyFile.cpp

Why the difference?

I used this

#include <ctime>
#include <fstream>
#include <iostream>

char Cache[150000000];

int main(int argc,char *argv[])
{

  std::ifstream src("bible3.txt");
  std::ofstream dst("output.txt");
  clock_t start=clock();
  dst.rdbuf()->pubsetbuf(Cache, sizeof Cache);
  dst << src.rdbuf();
  clock_t endt=clock();

   std::cout <<"Time for reading and writing file: " <<
      double(endt-start)/CLOCKS_PER_SEC * 1000 << " ms\n";
   return 0;
}

Is that what you meant?


No, now you removed the read buffer. :-)

#include <ctime>
#include <fstream>
#include <iostream>

char Cache[150000000];

int main()
{

   std::ifstream src("bible.txt");
   std::ofstream dst("output.txt");

   dst.rdbuf()->pubsetbuf(Cache, sizeof Cache);

   clock_t start=clock();

// dst << src.rdbuf();
   while(src.good())
   {
      char Buffer[1000];

      src.read(Buffer, sizeof Buffer);
      dst.write(Buffer, src.gcount());
   }

   clock_t endt=clock();

    std::cout <<"Time for reading and writing file: " <<
       double(endt-start)/CLOCKS_PER_SEC * 1000 << " ms\n";
    return 0;
}

That gets me about 800 ms on my machine. It turns to 5800 ms if I add
a dst.close() before the final clock() call. Totally I/O-bound - has
nothing to do with the languages involved. If you have a faster hard
disk, I bet you will get 700 instead of 800 ms.

The problem with

// dst << src.rdbuf();

is that it reads the file character for character, looking for an EOF.
The read() and write() functions do not.

So, I shaved 50% off the execution time by using the Buffer and a more
efficient read(). Then got another 80% reduction by cheating in the
benchmark (moving the bulk of the work to the destructor). Note that I
wrote "fix" in the previous message.

Benchmarks are hard.

Bo Persson

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