Chessclock manager

From:
potmo <nisse.bergman@gmail.com>
Newsgroups:
comp.lang.java.programmer
Date:
Mon, 21 Jan 2008 07:40:20 -0800 (PST)
Message-ID:
<a3d3b7b8-0340-45ee-b0e1-2a63f42a5242@m34g2000hsf.googlegroups.com>
Hi!

Im creating a multiplayer Alfapet (Scrabble in English) and i need
something to handle all the users clocks.
I want one thread to manage all clocks since i guess 500 gametables
with one thread each will be hard on performance. The clock can be
terminated eather when the clock expire or when a player lays bricks
on the table and the turn is passed to the other player. Its like a
chess-clock if you know how they work.

I have made a Clock-Singelton-class where one can add events and when
they expire a callback to a listener is fired.
The clock class runs in one thread and checks every 500ms if an event
has expired. The problem is that im getting a
ConcurrentModificationError all the time.
It seems as addEvent() and run() are modifying the EventList-HashMap
at the same time. I cant get this to work.
I Have been synchronizing about everything and nothing helps.

Here is a code 'snippet' of my code. Thanks in advance.

package se.raketspel.revolution.application.alfapetGame;

import java.util.HashMap;
import java.util.Collections;
import java.util.Map;
import java.util.Timer;
import java.util.TimerTask;
import java.util.Set;
import java.util.Iterator;

/
*******************************************************************************
 * A Generic clock than can enque events and call back when the events
expire.
 * Events are called at a rate of 500 milliseconds.
 *
 * @author Nisse Bergman
 *
 */
public class Clock extends TimerTask {

    private static HashMap<Integer, TimerEvent> EventList = new
HashMap<Integer, TimerEvent>();

    private Timer timer;

    /
***************************************************************************
     * Create a new clock
     *
     * Here you can modify the rate of whitch the run function is called.
     */
    private Clock() {
        timer = new Timer("AlfapetClock");
        timer.scheduleAtFixedRate(this, 0, 500);
    }

    /
***************************************************************************
     * Gets the instance of the clock if it exsists and creates and gets
it if
     * it doesnt.
     *
     * @return
     */
    public static Clock getInstance() {
        return OthelloClockSingletonHolder.INSTANCE;
    }

    /
***************************************************************************
     * Private constructor. Since this is an singleton its created by
calling
     * the classes getInstance().
     *
     * @author Nisse Bergman
     *
     */
    private static class OthelloClockSingletonHolder {

        private final static Clock INSTANCE = new Clock();

    }

    // the top event id. Increments and loops around the max int back to
min
    // int.
    private int EventID = Integer.MIN_VALUE;

    /
***************************************************************************
     * Enque a new event.
     *
     * @param millseconds
     * @param CallBackHandler
     * @param Event
     * @param params
     * @return
     */
    public synchronized int CreateEvent(long millseconds,
TimerCallbackInterface CallBackHandler, int Event, Object params) {
        long t0 = System.currentTimeMillis();
        long t1 = t0 + millseconds;
        EventID++;
        if (EventID > Integer.MAX_VALUE)
            EventID = Integer.MIN_VALUE;
        TimerEvent o = new TimerEvent((TimerCallbackInterface)
CallBackHandler, Event, params, t1, EventID);

        synchronized (this) {
            EventList.put(EventID, o);
        }

        return EventID;
    }

    /
***************************************************************************
     * Flag an event as used and that it should be removed later
     *
     * @param evID
     * @return
     */
    public synchronized boolean KillEvent(int evID) {

        // flag the events as used and that they should be removed

        System.out.println("AlfapetClock - About to kill event " + evID);

        if (!EventList.containsKey(evID)) {
            System.out.println("------------------------------------------
AlfapetClock Trying to kill a timer event that doesnt exist");
            
return false;
        } else {
            EventList.get(evID).isDone = true;
        }

        return true;
    }

    /
***************************************************************************
     * The main run function. Is called every half second (specified in
private
     * Clock() constructor)
     *
     */
    public synchronized void run() {

        // invoke all events and remove them when they are invoked
        Map<Integer, TimerEvent> m = Collections.synchronizedMap(EventList);

        Iterator<TimerEvent> iterator = m.values().iterator();
        synchronized (this) {
            while (iterator.hasNext()) {
                TimerEvent t = iterator.next();

                if ((System.currentTimeMillis() > t.timetoiinvoke) && !(t.isDone))
{
                    TimerCallbackInterface CallBackHandler = t.CallBackHandler;
                    CallBackHandler.TimerCallBack(t.Event, t.params);
                    t.isDone = true;
                }

                //this is where it fails. Cant understand why.
                if (t.isDone) {
                    iterator.remove();
                }
            }
        }

    }
}

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