Re: (Probably) easy question about inheritance

From:
 Zerex71 <Zerex71@msn.com>
Newsgroups:
comp.lang.java.programmer
Date:
Thu, 30 Aug 2007 16:39:34 -0000
Message-ID:
<1188491974.613440.295320@w3g2000hsg.googlegroups.com>
On Aug 25, 4:18 pm, Manivannan Palanichamy
<manivannan.palanich...@gmail.com> wrote:

On Aug 24, 11:04 pm,Zerex71<Zere...@msn.com> wrote:

Group,

I'm wondering about the following: Say I have a class called Matrix
which is essentially an array of three numbers, and I call the data
member:

private double array[3];

to be used for general math matrix operations. However, I am going to
create a Vector class which subclasses from Matrix, since a vector is
a matrix. In it, I would like to access three data members:

private double x;
private double y;
private double z;

1. Is there a way to refer to x, y, and z when using Vector instead of
array[0..2]? In other words, when I say Vector.x, it automatically
reads/writes array[0]. Is this possible?
2. Is there a way that I can avoid duplicating data members between
instances of both classes?
3. Or in inheritance, will I just wind up with six doubles, and have
to deal with it?

Thanks,
Mike


Its a design issue actually. see,> when I say Vector.x, it automatically reads/writes array[0]. Is this possible?

When you want the members Vector.x,y,z 'read from and write into'
Matrix.array[0,1,2], why should you duplicate them in child class?
mean, why should you override it?
If the name x,y,z mandatory in Vector class, then I would suggest this
design.

class Matrix
{
protected double [] array = new double[3]; // change the scope to be
protected.

}

class Vector extends Matrix
{
//use getter and setters to access the parent class vars.
public double getX()
{
return array[0];}

public double getY()
{
return array[1];}

public double getZ()
{
return array[2];

}

public void setX(double x)
{
 array[0] = x;

}

public void setY(double y)
{
 array[1] = y;}

public void setZ(double z)
{
 array[2] = z;

}
}

--
Manivannan Palanichamy (@) Oracle.comhttp://mani.gw.googlepages.com/index.html


That's the best approach I've seen yet, however, I wanted to have
explicit x,y, and z in my Vector definition. I wouldn't need them, of
course, in your solution. I probably shouldn't have them, because "no
one" should be doing things like MyVector.x = ..., etc.

Mike

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