Re: Clipped image when g.

From:
"A. Farber" <a..farber@THRWHITE.remove-dii-this>
Newsgroups:
comp.lang.java.gui
Date:
Wed, 27 Apr 2011 15:37:10 GMT
Message-ID:
<1184921933.889932.228120@k79g2000hse.googlegroups.com>
  To: comp.lang.java.gui
Hello Ian,

On Jul 19, 9:16 pm, Ian Shef <inva...@avoiding.spam> wrote:

"A. Farber" <Alexander.Far...@gmail.com> wrote innews:1184800734.241660.17260@x35g2000prf.googlegroups.com:

If the card is being dragged,
I'd like to draw a shadow underneath it. And the card
itself should be drawn a little bit displaced - to make
the impression that it has been lifted:

     public void paint(Graphics g) {
          if (this == dragged) {
               g.drawImage(shadow, 0, 0, this);
               g.drawImage(cardImg, -3, -4, this);
          } else {
               g.drawImage(cardImg, 0, 0, this);
          }
     }

My problem is however that the cardImg is being
clipped.


any pixels with a negative x or y will not be drawn.

You may be able to use setClip(...) to change the clipping rectangle prior
to your attempt to draw the displaced card.

If setClip(...) doesn't work for you, there are other solutions, such as
defining your Card to be slightly larger than needed, and drawing the image
with the appropriate displacement within its bounding rectangle.


yes, setClip with negative x and y hasn't worked for me.

I've end up making my component a bit bigger:

class Card extends Component
{
        public static final int WIDTH = 70;
        public static final int HEIGHT = 100;

        // shadow offsets
        public static final int SHDX = 3;
        public static final int SHDY = 4;

        private static Card dragged;
......
        protected Card() {
                // make the card bigger or the shadow will be clipped
                setSize(WIDTH + SHDX, HEIGHT + SHDY);

                enableEvents(AWTEvent.MOUSE_EVENT_MASK |
                    AWTEvent.MOUSE_MOTION_EVENT_MASK);
        }
.....
        public void paint(Graphics g) {
                if (this == dragged)
                        g.drawImage(shadow, SHDX, SHDY, this);
                else
                        g.translate(SHDX, SHDY);
                g.drawImage(opened ? faces[rank][suit] : back, 0, 0,
this);
        }

This has the problem that when the card isn't being dragged,
then it is displaced a bit - it is located at SHDX, SHDY instead
of Component's 0, 0. But I can live with it...

Now I'm struggling with 2 further problems -

1) my Card LW component flickers even though the Deck
    LW Container (represents playing table) to which I add
    it is double-buffered. (Yes I've read few docs about
    flickering LW Components, but still can't fix it)

2) Defining a custom AWT event turned out to be such
    a pain! I wanted my Card to send an event to listeners
    after it has been dragged and released (i.e. the card
   has been played), but have ended up with this hack:

        protected void processMouseEvent(MouseEvent event) {
                if (event.getID() == MouseEvent.MOUSE_PRESSED) {
                        oldX = getLocation().x;
                        oldY = getLocation().y;

                        relX = event.getX();
                        relY = event.getY();

                        dragged = this;
                } else if (event.getID() == MouseEvent.MOUSE_RELEASED)
{
                        // pass the mouse released event to the
listeners,
                        // but only if this card has been dragged
around
                        if (dragged != null) {
                                super.processMouseEvent(event);

                                dragged = null;
                        }
                }
        }

Regards
Alex

PS: And here is my full source code:

// $Id: Card.java,v 1.5 2007/07/19 15:19:46 afarber Exp $

// Card lightweight component which sends a MouseEvent to the
// listeners when it has been dragged around and released

import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;

class Card extends Component
{
    public static final int WIDTH = 70;
    public static final int HEIGHT = 100;

    // shadow offsets
    public static final int SHDX = 3;
    public static final int SHDY = 4;

    public static final int SPADE = 0;
    public static final int CLUB = 1;
    public static final int DIAMOND = 2;
    public static final int HEART = 3;
    public static final int NOTRUMP = 4;

    // which cards may be moved
    public static int allowedOwner;
    public static int allowedSuit = NOTRUMP;

    private static Card dragged;
    private static Image[][] faces;
    private static Image back;
    private static Image shadow;
    private int oldX, oldY;
    // position of the mouse pointer inside the card, when pressed
    private int relX, relY;

    public byte rank, suit;
    public boolean opened;
    // 0, 1, 2 = card belongs to a player; 3 = is on the table
    public int owner;

    public final static String[] SUIT = {
        " spades",
        " clubs",
        " diamonds",
        " hearts"
    };
    public final static String[] RANK4 = {
        "7",
        "8",
        "9",
        "10",
        "J",
        "Q",
        "K",
        "A"
    };

    protected Card() {
        // make the card bigger or the shadow will be clipped
        setSize(WIDTH + SHDX, HEIGHT + SHDY);

        enableEvents(AWTEvent.MOUSE_EVENT_MASK |
            AWTEvent.MOUSE_MOTION_EVENT_MASK);
    }

    public Card(int rank, int suit) {
        this();

        this.rank = (byte) rank;
        this.suit = (byte) suit;
    }

    public Card(char ch) {
        this();

        rank = (byte) (ch >> 8);
        suit = (byte) ch;
    }

    public boolean equals(Card card) {
        return (rank == card.rank && suit == card.suit);
    }

    public char toChar() {
        return (char) ((rank << 8) | suit);
    }

    public void update(Graphics g) {
    }

    public void paint(Graphics g) {
        if (this == dragged)
            g.drawImage(shadow, SHDX, SHDY, this);
        else
            g.translate(SHDX, SHDY);
        g.drawImage(opened ? faces[rank][suit] : back, 0, 0, this);
    }

    public static void prepImages(Image big) {
        ImageProducer source = big.getSource();

        // create 32 card images
        faces = new Image[8][4];
        for (int rank = 0; rank < 8; rank++)
            for (int suit = SPADE; suit <= HEART; suit++) {
                ImageFilter filter =
                    new CropImageFilter(rank * WIDTH,
                    suit * HEIGHT, WIDTH, HEIGHT);
                ImageProducer producer = new
                    FilteredImageSource(source, filter);
                faces[rank][suit] = Toolkit.getDefaultToolkit()
                    .createImage(producer);
            }
        // create the image of a card's back
        ImageFilter filter =
            new CropImageFilter(560, 0, WIDTH, HEIGHT);
        ImageProducer producer =
            new FilteredImageSource(source, filter);
        back = Toolkit.getDefaultToolkit().createImage(producer);
        // use a card shape to create shadow
        int[] pixels = new int[WIDTH * HEIGHT];
        PixelGrabber grabber = new PixelGrabber(big, 0, 0,
            WIDTH, HEIGHT, pixels, 0, WIDTH);
        try {
            grabber.grabPixels();
        } catch (InterruptedException ex) {
            ex.printStackTrace();
        }
        // turn non-transparent pixels to shadow
        for (int i = 0; i < pixels.length; i++)
            if (0 != (pixels[i] & 0xFF000000))
                pixels[i] = 0x60000000;
        shadow = Toolkit.getDefaultToolkit().createImage(
            new MemoryImageSource(WIDTH, HEIGHT, pixels, 0, WIDTH));
    }

    protected void processMouseEvent(MouseEvent event) {
        if (event.getID() == MouseEvent.MOUSE_PRESSED) {
            oldX = getLocation().x;
            oldY = getLocation().y;

            relX = event.getX();
            relY = event.getY();

            dragged = this;
        } else if (event.getID() == MouseEvent.MOUSE_RELEASED) {
            // pass the mouse released event to the listeners,
            // but only if this card has been dragged around
            if (dragged != null) {
                super.processMouseEvent(event);

                dragged = null;
            }
        }
    }

    protected void processMouseMotionEvent(MouseEvent event) {
        if (event.getID() == MouseEvent.MOUSE_DRAGGED) {
            // XXX check allowedOwner + allowedSuit
            // XXX here and display a red glow

            Point loc = getLocation();
            event.translatePoint(loc.x, loc.y);
            setLocation(event.getX() - relX, event.getY() - relY);
        }
    }

    public void putBack() {
        setLocation(oldX, oldY);
    }

    public static int randomRank() {
        return (int) Math.floor(8.0 * Math.random());
    }

    public static int randomSuit() {
        return (int) Math.floor(4.0 * Math.random());
    }

    // FOR TESTING: gmake build/Card.class && java -cp build/ Card
    public static void main(String args[]) {
        Frame frame = new Frame("Card Test");
        frame.setForeground(Color.white);
        frame.setBackground(Color.gray);
        frame.setLayout(null);

        final String PATH = "media/cards.gif";
        Image big = Toolkit.getDefaultToolkit().getImage(PATH);
        MediaTracker tracker = new MediaTracker(frame);
        tracker.addImage(big, 0);
        try {
            tracker.waitForAll();
        } catch (Exception ex) {
            ex.printStackTrace();
        }
        if (tracker.isErrorAny()) {
            System.err.println("Image " + PATH + " not found");
            return;
        }

        Card.prepImages(big);
        Card card = new Card(randomRank(), randomSuit());
        card.opened = true;

        card.addMouseListener(new MouseAdapter() {
            public void mouseReleased(MouseEvent event) {
                //System.out.println("mouseReleased" + event);

                Card card = (Card) event.getSource();

                System.out.println("The card (" +
                     RANK4[card.rank] + ", " +
                     SUIT[card.suit] + ") has been played!");

                card.putBack();
            }
        });

        frame.add(card);
        frame.validate();
        card.setLocation(200, 100);

        frame.setSize(400, 300);
        frame.setVisible(true);
    }
}

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