Re: Applet to JFrame GUI

From:
Thomas Hawtin <usenet@tackline.plus.com>
Newsgroups:
comp.lang.java.gui
Date:
Thu, 08 Jun 2006 15:54:19 +0100
Message-ID:
<4488397a$0$2679$ed2619ec@ptn-nntp-reader01.plus.net>
IchBin wrote:

ButtonNovice wrote:

        else if (dotpos < numString.length() - 2)
            return numString.substring(0, dotpos + 3); // `.'+ 2 digits
        else
            return numString + "0"; // Assume only 1 fraction digit
    }


You have an extra bracket below, just delete it.
=====> }


I suggest putting } and { in everywhere.

         if (dotpos < 0) {
             // Whole number.
             return numString;
         } else if (dotpos < numString.length() - 2)
             // Excess fraction digits.
             // 3 represents '.' + 2 digits.
             return numString.substring(0, dotpos + 3);
         } else {
             // Assume only 1 fraction digit.
             return numString + "0";
         }

Also:
  o double isn't a good type to represent money. Use, say, BigDecimal or
long number of cents.
  o Rounding may make your code a cent out.
  o Your code will break for some formats of toString(double).
  o If you want your code to work both as an Applet and an application,
I suggest moving common code out into a separate class. The Applet and
application class should be very small and do the minimum necessary. In
fact, I suggest you do this anyway.
  o There is rarely any point in subclassing JFrame.

Tom Hawtin
--
Unemployed English Java programmer
http://jroller.com/page/tackline/

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