Re: Fastest way to clone a hash_map

From:
=?ISO-8859-1?Q?Daniel_Kr=FCgler?= <daniel.kruegler@googlemail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Tue, 29 Apr 2008 17:42:35 CST
Message-ID:
<f498162d-1971-443e-a89d-4380494be778@e39g2000hsf.googlegroups.com>
On 29 Apr., 20:09, devdude <rottygu...@yahoo.com> wrote:

I have the need to take a snapshot of a hash_map during execution
(actually transform it to a vector). This map is a shared resource
and therefore must be locked prior to any read/write operations thus I
need to minimize the amount of time the map resource is locked.

The map is defined as type <string, boost::shared_ptr<myobject>>. My
algorithm is as such:

void SnapShotToVector( vector< pair< string,
boost::shared_ptr<myobject> >& vec )


This member function could be const, I guess.

{

    lockResource(this->map);
    vec.resize( map.size() );
    copy(this->map.begin(), this->map.end(),list.begin());

                                               ^
          Don't you mean here vec instead of list?

    unlockResource(this->map);

}

For about 3M elements w/in the map, I'm noticing that the resize op
takes about 150ms and the copy takes ~850ms. Is there any way to do
better? I suppose the total time doesn' t matter as it's the time the
resource is actually locked is the primary concern.


1) The thread title emphasizing on 'cloning' is
IMO a misnomer, given that you do not perform
a pure element-wise cloning (in the sense of deep
copy) at all - you seem to accept a 'flat' shared_ptr
copying.

2) The most natural "cloning" given your source and
destination containers seem to be to replace the lines

  vec.resize( map.size() );
  copy(this->map.begin(), this->map.end(),vec.begin());

by

  typedef vector<pair<string, boost::shared_ptr<myobject> > > VecType;
  VecType(this->map.begin(), this->map.end()).swap(vec);

which - just by chance - also provides one higher level
of transaction-safety free of charge ;-). Whether this
approach is more efficient than your original one can
only be found out by testing with a given compiler,
standard library and a proper set of compiler flags.

3) Your locking/unlocking strategy looks suspicious
to me, because it is not exception-safe. You should
definitively use an RAII-helper to guarantee the final
unlocking.

4) I don't understand what you mean with this:

"I suppose the total time doesn' t matter as it's the
time the resource is actually locked is the primary concern"

Why does the total time not matter, if the locking-time
is of primary concern??

HTH & Greetings from Bremen,

Daniel Kr?gler

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