Re: Composite classes

From:
"Jim Langston" <tazmaster@rocketmail.com>
Newsgroups:
comp.lang.c++
Date:
Thu, 16 Aug 2007 09:50:31 -0700
Message-ID:
<xf%wi.14$TN4.9@newsfe06.lga>
"gccntn" <gccntn@yahoo.com> wrote in message
news:1186372373.037730.240140@b79g2000hse.googlegroups.com...

On Aug 5, 3:26 am, "Jim Langston" <tazmas...@rocketmail.com> wrote:

"gccntn" <gcc...@yahoo.com> wrote in message

news:1186289843.767046.204180@k79g2000hse.googlegroups.com...

I have a basic C++ question. Consider a composite class A containing
two data members B and C that are also class objects:

class A
{
  private:
     B objB; // B is a class
     C objC; // C is class
  public:
     ...etc...
}

Is there a way for objB to invoke a method defined in class C? For
instance,

void B::functionB(void)
{
  objC.functionC(void);
}

What is the best way to "link" B and C?


It depends on what it is you are actually trying to achieve. If B needs
to
invoke a method of C, then perhaps C should be a member of B. You have
many
alternatives though.

( following is all untested code )
1. Have the constructor of B take a reference to C and store it.

class B
{
public:
    B( C& c ): c(c) {}
    void functionB();
private:
   C& c;

}

void B::functionB()
{
   c.functionC();

}

2. Have an initialization function for B take a pointer to C and store
it.

class B
{
public:
    B( ): c( NULL ) {}
    void Init( C* cp ) { c = cp; }
    void functionB();
private:
   C* c;

}

void B::functionB()
{
   if ( c )
       c->functionC();

}

3. Best IMO, have B create it's own C

class B
{
public:
   void functionB();
private:
   C c;

}

void B::functionB()
{
   c.functionC();

}

4. Have functionB accept a reference to C.

class B
{
public:
   void functionB( C& c);

}

void B::functionB( C& c )
{
   c.functionC();

}

5. Other less desirable methods (public instance of C, etc..)

The main quesiton is, WHY does B need to call a method of C?- Hide quoted
text -

- Show quoted text -


"The main quesiton is, WHY does B need to call a method of C?"

Good question. Say A (the composite class) is Car, B is Controls and C
is Engine. As I envision this, Controls must be able to tell Engine
when to Start, Accelerate, Stop and so on. However, please let me know
if anybody wants to suggest a different design. I'm open to
suggestions.

Thanks for all the good tips.


A car HAS controls. Being such, C should be inside B.

I would go with method 3. B has it's own C.

class Car
{
public:
    void Acceleratre( int Speed ) { C.Accelerate( Speed ); }
private:
   Controls control;
}

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