Re: Difference between Windows and Linux GCC compiler

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Fri, 31 Jul 2009 02:16:53 -0700 (PDT)
Message-ID:
<75d759fb-8320-43d9-9d90-966e5c8dc2ac@u16g2000yqe.googlegroups.com>
On Jul 31, 7:50 am, Ian Collins <ian-n...@hotmail.com> wrote:

Rayne wrote:


    [...]

I've also read that there is also some differences in
network programming, since winsock, and especially the
underlying ip headers are much different in Windows than
Unix/ Linux gcc. Is this true?


Not really. Once you get past initialisation, there's not a
lot of difference and socket level code is pretty portable
between platforms.

This isn't really the place to ask, you have more luck asking
windows questions on a windows group and Unix ones on
comp.unix.programmer.


Which raises an interesting question: where do I ask about
portable socket code? Either about what portable libraries
might exist (I'd say that could be asked here), or since you
mention that much is pretty portable, about that portable part?
(I don't think that belongs here, but I don't know where else to
send someone.)

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