Re: how to include a c struct in C++ namespace

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Wed, 25 Mar 2009 01:50:42 -0700 (PDT)
Message-ID:
<1c53acb3-d2ba-497b-ad37-b74a95acfe6e@j39g2000yqn.googlegroups.com>
On Mar 25, 4:43 am, ethan.li...@gmail.com wrote:

I am trying to wrap c functions with some exception handling,
for example, wrap the socket bind in A::Bind

a.h
namespace A {
 int Bind(int fd, struct sockaddr *addr, socklen_t addrlen) throw
(inet_error);
}

a.cc
namespace A {
 int Bind(int fd, struct sockaddr *addr, socklen_t addrlen) throw
(inet_error) {
    /* if error, throw; otherwise return; */
 }
}

The problem is this generates link error,
 error: reference to \u2018sockaddr\u2019 is ambiguous....

 it seems the compiler think I define a new struct, with the
 same name "sockaddr" in name space A, I tried to remove the
 struct keyword, and it wouldn't compile.


Did you include the header which defines sockaddr (sys/socket.h
under Unix)? If not, without the struct, the compiler doesn't
know what it is, and with the struct, you're declaring a new
struct in the function declaration---the struct itself is in
namespace A, but the scope (and thus the visibility) is just the
declaration, so when you provide the definition (a second
declaration), there is a conflict: because sockaddr isn't in
scope, the compiler can't see it, and so it must be a
declaration of a new type, but when the compiler goes to insert
this new type in namespace A, it finds that there is already a
type with the same name.

in A, I have to reference to the global C struct, sockaddr etc.
in main(), I have to use those global C structs together with
functions I defined in A.

I am a bit confused here, I didn't define any new struct in A.


If you didn't include the necessary headers, you did.

so I guess my question is, is there a simple and clean way to
use a C struct within a user defined namespace in C++?


Well, since it is C, it's never really clean:-). But I have no
problems in my code, provided I've included the correct headers.

If you've included <sys/socket.h> before any use of sockaddr,
and are still having problems, please post a complete example of
what you're feeding the compiler.

--
James Kanze (GABI Software) email:james.kanze@gmail.com
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