Re: Collections of derived objects

From:
"Daniel T." <daniel_t@earthlink.net>
Newsgroups:
comp.lang.c++
Date:
Fri, 19 Mar 2010 08:55:53 -0400
Message-ID:
<daniel_t-C65D4C.08555319032010@70-3-168-216.pools.spcsdns.net>
Olivier Scalbert <olivier.scalbert@algosyn.com> wrote:

Let's say I have a base class Event and some sub classes EventType1,
EventType2, ...

1)
I would like to have a collection (vector or list for example) of a mix
of EventType1, EventType2, ...

I think I have to create a vector<Event*> and starts playing with "new".
And of course, I will forget the "delete" !

Are there any other options, to keep the code clean ?


I agree with Marcel's answer on this one. Use a smart pointer. If events
are immutable, you might also consider the flyweight pattern.

In the Flyweight, a factory keeps tabs on every possible event object
(conceptually at least, it can create them on demand,) and that way you
don't have to worry about deleting them. I stress though that this
pattern only works well if your Event objects are immutable.

2)
I would like to transform (serialize in string or something else) these
events (contained into a collection). As I will have different
transformations, I do not want to put the serialization code inside the
events, to not pollute them. How can I do that, in a clean way ? Visitor
pattern or something like that?


The bridge pattern is what you are looking for here. It's basically two
strategy patterns:

     [Event]--------------->[Serializer]
        A A
        | |
   +----+----+ +-------+------+
   | | | |
[EventA] [EventB] [SerializerA] [SerializerB]

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