Re: Automatic serialization --- is it possible?
In article <1194220246.418338.128250@i38g2000prf.googlegroups.com>,
Carlos Moreno <cm_news@mailinator.com> wrote:
To simplify the task, I'm happy with a "constrained"
version of the problem --- I could have a class, say a
template class Serializable_member, such that only
the data members of that class would need to be
saved.
Example:
class Example : public Base
{
public:
// .... customize my functionality.
private:
int x;
Serializable_data<int> y;
Serializable_data<string> z;
}
And that's it --- without having to do *anything* more,
on destruction, those two data members (y and z) should
be saved on a filename that is associated with the object
that owned them.
I don't see how, given the constraints. You need something that
associates y and z with a particular instantiation of Example.
Now, if you relaxed the constraint and have the Serializable_data
constructor take a pointer or reference to the instantiation of Example
or Base, as in:
class Base
{
protected:
template<typename T>
struct Serializable_data
{
Serializable_data(Base*) { /* ... */ }
/* ... */
};
/* ... */
};
the rest should be doable. Not easy, mind you, but possible.
--
Nevin ":-)" Liber <mailto:nevin@eviloverlord.com> 773 961-1620
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