Re: casting X* to char*

From:
"mlimber" <mlimber@gmail.com>
Newsgroups:
comp.lang.c++
Date:
31 May 2006 09:28:19 -0700
Message-ID:
<1149092899.950690.87510@g10g2000cwb.googlegroups.com>
Tom=E1s wrote:

EVERY object is made up of bytes, regardless of its type, and
regardless of whether it qualifies as a POD.


Sure, but the meaning of those bytes might be different than expected.
For instance, a virtual table might be included or the compiler might
have inserted padding between members. If one is serializing an object
(as the OP indicated), then those bytes are not necessarily meaningful
when unserialized at some later time or on some other machine.

The following code is
perfectly okay:

#include <string>
#include <iostream>

template<class T>
void PrintObjectBytes( const T &obj )
{
    const unsigned char * const p_last_byte =
        reinterpret_cast<const unsigned char *>(&obj) + ( sizeof(obj) - 1
);

    for( const unsigned char *p = reinterpret_cast<const unsigned char =

*>

(&obj);
         /* Nothing Condition */;
         ++p )
    {
        std::cout << static_cast<unsigned>(*p) << '\n';

        if ( p == p_last_byte ) break;


Use the for-loop condition instead of this line, which unnecessarily
duplicates the functionality of the for-loop construct.

    }
}


Cheers! --M

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