Re: best way to "delete" all objects in a std::vector.

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Wed, 4 Jun 2008 04:25:42 -0700 (PDT)
Message-ID:
<8dbe4c71-fee4-457a-b02f-e9cf65ce4e28@a1g2000hsb.googlegroups.com>
On Jun 4, 5:43 am, "Daniel T." <danie...@earthlink.net> wrote:

Daniel Pitts <newsgroup.spamfil...@virtualinfinity.net> wrote:

I have std::vector<Base *> bases;

I'd like to do something like:
std::for_each(bases.begin(), bases.end(), operator delete);

Is it possible without writing an adapter? Is there a better
way? Is there an existing adapter?


From Stroustrup's book.

struct Delete_ptr {
   template<class T> T* operator()(T* p) const { delete p; return 0; }
};

...

   transform(s.begin(),s.end(),s.begin(),Delete_ptr());


    [To the original poster: ignore this: it is from an
    obsessional nitpicker, only for expert nitpickers.]

Note that formally, the above still has undefined behavior,
since it leaves a deleted pointer in the container for a (very)
short time. The correct way of doing this would be:

    struct Deleter
    {
        template< typename T >
        void operator()( T*& p ) const
        {
            T* tmp = NULL ;
            std::swap( p, tmp ) ;
            delete tmp ;
        }
    } ;

    ...

        std::for_each( s.begin(), s.end(), Deleter() ) ;

(Note that it even uses swap. Can't get much more in than
that.)

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James Kanze (GABI Software) email:james.kanze@gmail.com
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