Re: What is the correct template type?

From:
JiiPee <no@notvalid.com>
Newsgroups:
comp.lang.c++
Date:
Sun, 28 Dec 2014 01:05:02 +0000
Message-ID:
<4HInw.312697$p95.120986@fx38.am4>
On 28/12/2014 00:58, ?? Tiib wrote:

On Sunday, December 28, 2014 1:57:13 AM UTC+2, JiiPee wrote:

On 27/12/2014 23:34, ?? Tiib wrote:

No compiler nearby but it might be that this works like you want:
template <typename T> class pair2_derived: public pair2<T, T> {
public: typedef pair2<T, T> base; T& xx = base::first; }; int main() {
pair2_derived<int> x; x.first = 42; x.second = 43; std::cout << "xx
is:" << x.xx << std::endl; return 0; }

I need this because I am trying to use std::pair as a base for 2dvector
and 2dsize. Just testing how it would go... so I have to put
first/second to be refered by x/y and height/width.

So the goal is renaming/aliases? Other question is why you need pair there?
It does not have much of functionality. Just relational operators and
'swap'.

The references are bad for renaming/aliasing because these take some memory.
Your derived objects will be bigger. It is better to use short accessory
functions for such aliases. Sort of like:

     struct Vertex
     {
         float first() const { return values[0]; }
         float second() const { return values[1]; }
         float third() const { return values[2]; }

         float x() const { return values[0]; }
         float y() const { return values[1]; }
         float z() const { return values[2]; }

         float operator [] (int i) const { return values[i]; }
    float& operator [] (int i) { return values[i]; }

         float[3] values;
     };

The short member function calls will be usually optimized out by
compiler.


so like get/set functions. I have been thinking about them, but I do not
like x() because its so long. only writing "x" is shorter. I would like
to do: obj.x rather than obj.x() . but ye there is that tradeoff. So to
fix your point I would need to not use pair but rather have x/y inside
the class, T x; .

most graphical libraries do x, so I would prefer that here... it is used
so much in the code also so it needs to be as short as possible I think.

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