Re: Is this portable? [static pointer casts, char* arithmetic]

From:
SG <s.gesemann@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Tue, 14 Apr 2009 10:27:58 -0700 (PDT)
Message-ID:
<fd145f68-0a3b-4b11-a087-adeb312d003b@e21g2000yqb.googlegroups.com>
On 14 Apr., 18:03, "Alf P. Steinbach" <al...@start.no> wrote:

Think about separating concerns.
Why should the same class have responsibility for cloning and reference c=

ounting?

If I separated this it would not solve the problem, only replace one
to-be-managed object with two to-be-managed objects. In order to
support runtime polymorphism as well -- yes, it's probably overkill, i
know -- I need a wrapper with a virtual clone() anyways. So, why NOT
combining clonable wrapper with ref-counter? :-p

Also, when you do reference counting you should really not allow the refe=

rence

count to drop to zero, as implied by your 'unique' implementation. When t=

he

reference count drops to zero, self-destroy. That is, after all, the poin=

t.

True. I just avoided writing "delete this;" for style reasons. Since
there's only one place where I need to check whether I need to delete
it (the destructor) it doesn't bother me.

   T* ptr; // points to a member of *paw

Why a member of?


Goals:
- copy-on-write wrapper "cow<>" for value types
- supports conversions from cow<U> to cow<T> in case
Convertible<U*,T*>
- manage the life-time of only one heap allocated object

I think the 2nd requirement implies decltype(paw) to be independent
from U/T. Otherwise I wouldn't need these address calculations and
could just ask the wrapper for the pointer to its member.

[...]

OK so far, assuming you have just left out declarations of copy assignmen=

t and

copy construction.


Of course.

  template<typename T>
  void cow<T>::make_copy()
  {
     assert( !paw->unique() );

     typedef ..... char_t;
     typedef ..... void_t;

     // is T const? | char_t | void_t
     // ------------+------------+-----------
     // yes | const char | const void
     // no | char | void

     abstract_wrapper* paw2 = paw->clone();

     char_t* bas1 = static_cast<char_t*>(static_cast<void_t*>(p=

aw));

     char_t* bas2 = static_cast<char_t*>(static_cast<void_t*>(p=

aw2));

     char_t* sub1 = static_cast<char_t*>(static_cast<void_t*>(p=

tr));

     char_t* sub2 = bas2 + (sub1-bas1);


Offset calculations are only formally well-defined for PODs, which this i=

sn't.

Hmmm... I should have expected that.

The clone function either returns a pointer that can be downcasted to T*,=

 or it

doesn't, in which case it returns too little information.


The 'clone' function returns a pointer to an abstract_wrapper that
contains a T object (or some U object where Convertible<U*,T*>).

     ptr = static_cast<T*>(static_cast<void_t*>(sub2));
     paw->refct_dec();


Client code has no business messing with internal reference counts.


No, of course not. But this wasn't "client code". It was a private
member function of cow<T> with the sole purpose of creating a copy of
the pointee (copy on write).

Instead use a boost::intrusive_ptr for 'paw'.


Of course I could make abstract_wrapper compatible with
intrusive_ptr. I don't see the advantage, though.

[...]
Formally it's debatable, that is, whether the compiler is allowed to plac=

e some

part of an object some unrelated place in memory and just include an offs=

et or

pointer or something. It can do that for virtual multiple inheritance. Th=

e

I was under the impression that the compiler is required to use a
consequtive sequence of sizeof(T) bytes to represent the (whole)
object.

[...]
In practice it's well-defined, as long as you're dealing with complete ob=

jects.

What do you mean? The dynamic type of *paw is never mentioned
anywhere. Are you saying that I used a construct in "make_copy" that
would require T to be a complete type? The dynamic type of *paw is
something along the lines of concrete_wrapper<U> which publicly
inherits from abstract_wrapper and U might not be the same as T.

If OTOH you're cloning an object that's a base class sub-object of anothe=

r

object and that inherits virtually from some base class, and that virtual=

 base

class sub-object is your T*, then all bets are off. But presumably that's=

 not

I honestly don't know what you're talking about. There's no virtual
inheritence involved (excluding the set of possible T's). The object
that is cloned is a "concrete_wrapper<U>" which has a member of type
U.

what you're doing. However, the fact that you're dealing separately with =

the paw

and the ptr, not simply having the same pointer of 2 different types, see=

ms to

indicate that your design doesn't properly enforce identity of these poin=

ters.

They are not identical. It's just that *ptr is a data member from the
dynamic object *paw whose type has been erased to support
conversions. I believe the standard shared_ptr implementation also
stores two pointers. One pointer to the object that contains the ref-
counter and deleter and one pointer to the object being managed. The
difference here is that I merged them for reasons earlier mentioned.

But as I hope the comments above make clear, a better solution is to re-d=

esign

so that you have available the required information.

The missing information, the presence of the casts, indicates some design=

 flaw.

I wasn't satisfied with the design, either. The casting part bugged
me. I wouldn't go as far and say the presence of casts implies a bad
design. They can be useful, too. I think I just tried to hard.
Maybe there is no solution that meets all the goals I mentioned above
that avoids this pointer arithmetic. At least I don't see any.

Cheers!
SG

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