Re: virtual+static
Noah Roberts wrote:
sunil wrote:
The function A::getInstance cannot be both virtual and static. This
is a valid case where I need this functionality from design point of
view, but C++ doesnt allow me to do that. Is there any way I can
get around this?
No, and it would make no sense if there was.
You might find a way to cause a compile error with boost:
template<class sub>
class X
{
public:
X() : { BOOST_STATIC_CHECK((sizeof(sub::create()))); }
};
class Y : public X<Y>
{
};
but then you loose polymorphism.
You might consider that you are using the wrong pattern and try
Prototype instead.
http://en.wikipedia.org/wiki/Prototype_pattern
Check GOF.
I don't understand the problem. The OP wants a compile-time error. Where?
While compiling the "createInstance" function (or what's it called?), right?
The function is a [big] switch/case statement for A::blah, B::blah, C::blah
and so on, for every class deriving from 'Base', right? Now, if 'Base' has
'blah', it would be bad. If 'Base' doesn't have 'blah' member (which it
doesn't define anyway, since the proposed one is *pure*), an attempt to call
any of A::blah or B::blah or C::blah (or whatever::blah) would fail and
force
the developer of A, B, C, whatever, to define that function. Am I missing
something here?
"You folks are young, you think the life is simple... But the life is so
much simpler!" -- from an old Russian joke.
V
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