Re: dynamic_cast is ugly!

From:
"Daniel T." <daniel_t@earthlink.net>
Newsgroups:
comp.lang.c++,comp.object
Date:
Wed, 12 Mar 2008 14:54:07 -0700 (PDT)
Message-ID:
<f3741674-610c-4878-9804-364847270b18@p73g2000hsd.googlegroups.com>
On Mar 12, 4:26 pm, Andreas Dehmel <blackhole.
8.zarquo...@spamgourmet.com> wrote:

On Wed, 12 Mar 2008 08:34:28 -0700 (PDT), Daniel T. wrote:

Since in a proper OO design, Shapes shouldn't know anything about its
specializations, any methods referring to specializations such as
rectangles are by definition very poor OO design.


I agree completely.

Again, there are so many correct ways to do it, that without a
specific problem domain, I can't just spout out some answer that is
guaranteed to be correct for all domains.


If you call cluttering the base interface with a plethora of highly
specialization-biased methods a ``correct way'' to deal with this problem
then any further discussion is pointless.


I am not advocating such cluttering.

I think few around here would argue that one should minimize the use
of [goto] and in particular not ``design'' anything that requires
it even for its most basic functions. But completely dismissing it
like you did and the ``correct'' workarounds you suggested are mere
fundamentalism as far as I'm concerned.


I did a word replace on your text above, can you see it? I completely
agree with the above, whether it is about dynamic_cast, or goto. The
above is exactly what I've been saying.

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