Re: Constraining the length of std::vector<double>

From:
Victor Bazarov <v.Abazarov@comAcast.net>
Newsgroups:
comp.lang.c++
Date:
Fri, 16 Jan 2009 09:40:37 -0500
Message-ID:
<gkq696$m5b$1@news.datemas.de>
Rune Allnor wrote:

I have an application where I need to do some computations on
vectors of numerical data. Specifically, the routine requires an
N-dimensional point and an N-dimensional vector as input.

The naive approach is to implement this as two instances
of std::vector<double>. However, I would like to include some
error-checking on the lengths of the vectors. I would at least
detect if the vectors are of different length (which would be
an error) and preferably specify by means of template
parameters exactly what the correct length should be.

It is no problem to do this at run-time and control parameters,
but this would imply a run-time overhead I would prefer
to avoid, if possible, and do all this book-keeping at
compile time instead.

Now, I would be surprised if there is a way to constrain the
sizes of the vectors at compile time, but I have to ask.

Assuming the answer is 'no', are there alternative approches
that achieve the goal?


The alternative is to wrap 'std::vector<double>' in your own class and
do all the checking there. Essentially, you are designing a different
type that "isn't-a" vector<double>. Hence you shouldn't use public
inheritance.

Another alternative is to use std::array (some compilers implement that,
AFAIK). Or any other publicly available template-based implementation
of a "true" mathematical vector. There are tons of third-party
libraries for analytical geometry.

V
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