Re: Interfaces in C++
On Oct 7, 8:07 am, anon <a...@no.invalid> wrote:
Maik wrote:
On 6 Okt., 21:12, "A.Gallus" <u...@rz.uni-karlsruhe.de> wrote:
Bingo, that did the job, thx!
class A
{
virtual void myfunc() = 0;
};
class B : public A
{
You should consider to prefer
class B : public virtual A
to avoid being bitten by:
http://www.parashift.com/c++-faq-lite/multiple-inheritance.html#faq-25=
..8
which will most likely happen if one uses the interface pattern.
I think that is worse performance wise then just this:
class B : public A
At least thats what I read
here:http://www.agner.org/optimize/#optimize
Another site to avoid. If you have a performance problem,
measure and see. Until then, using virtual inheritance when
inheriting from an interface is probably a good idea; in
general, virtual inheritance should probably be the default.
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