Nested class in a template

From:
=?ISO-8859-1?Q?Andr=E9_Luiz_Carvalho?= <alcarvalho@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Sun, 3 Aug 2008 09:14:59 -0700 (PDT)
Message-ID:
<9645f5bb-1026-4689-9e79-117f599a515e@p25g2000hsf.googlegroups.com>
Hi there,

I'm porting an application from Java to C++ / BREW so I can't use the
stl, therefore, I have to implement the basic structures that the app
use in Java. I'm implementing a Hashtable template, but I get a weird
error from GCC 4.0.0 (apple):

Hashtable.h:153: error: expected constructor, destructor, or type
conversion before '*' token

The code is:

#ifndef _HASHTABLE_H_
#define _HASHTABLE_H_

#include "Vector.h"

template <class K, class V>
class Hashtable
{
public:
    typedef unsigned int (*HashFuncPtr)(K *);
    typedef bool (*EqualsFuncPtr)(K *, K *);

    Hashtable(HashFuncPtr hashFuncPtr, EqualsFuncPtr equalsFuncPtr,
                bool useFreeKey = false, bool useFreeValue = false,
const int hashSize = 20);
    ~Hashtable();
    void clear();
    int size();
    bool containsKey(K* key);
    V* put(K* key, V* value);
    V* get(K* key);
    void remove(K* key);

private:

    class HashItem {
    private:
        bool freeKey;
        bool freeValue;
    public:
        K *key;
        V *value;
        HashItem( K *k, V *v, bool useFreeKey, bool useFreeValue)
        {
            key = k;
            value = v;
            freeKey = useFreeKey;
            freeValue = useFreeValue;
        }
        ~HashItem()
        {
            if (freeKey)
                FREE(key);
            else
                delete key;
            if (freeValue)
                FREE(value);
            else
                delete value;
        }
    };

    // Private method
    HashItem * findItem(K* key);

    // Private members
    HashFuncPtr hashFunc;
    EqualsFuncPtr equalsFunc;
    Vector<HashItem> **hash;
    int hashSize;
    int curSize;
    bool freeKey;
    bool freeValue;

};

template <class K, class V>
Hashtable<K, V>::Hashtable(HashFuncPtr hashFuncPtr, EqualsFuncPtr
equalsFuncPtr,
                bool useFreeKey, bool useFreeValue, const int
hashArraySize)
{
    hashFunc = hashFuncPtr;
    equalsFunc = equalsFuncPtr;
    hashSize = hashArraySize;
    freeKey = useFreeKey;
    freeValue = useFreeValue;
    hash = new Vector<HashItem>* [hashArraySize];
    for (int i = 0; i < hashSize; i++)
        hash[i] = new Vector<HashItem>(4, 4);
    curSize = 0;
}

template <class K, class V>
Hashtable<K, V>::~Hashtable()
{
    for (int i = 0; i < hashSize; i++) {
        hash[i]->freeAll();
        delete hash[i];
    }
    delete hash;
}

template <class K, class V>
void Hashtable<K, V>::clear()
{
    for (int i = 0; i < hashSize; i++)
        hash[i]->freeAll();
    curSize = 0;
}

template <class K, class V>
int Hashtable<K, V>::size()
{
    return curSize;
}

template <class K, class V>
bool Hashtable<K, V>::containsKey(K* key)
{
    if (findItem(key) != NULL)
        return true;
    return false;
}

template <class K, class V>
V* Hashtable<K, V>::put(K* key, V* value)
{
    HashItem *item = findItem(key);
    if (item) {
        V* v = item->value;
        item->value = value;
        return v;
    } else {
        unsigned int idx = hashFunc(key) % hashSize;
        hash[idx]->insert(new HashItem(key, value, freeKey,
freeValue));
    }
    return NULL;
}

template <class K, class V>
V* Hashtable<K, V>::get(K* key)
{
    HashItem *item = findItem(key);
    if (item)
        return item->value;
    return NULL;
}

template <class K, class V>
void Hashtable<K, V>::remove(K* key)
{
    unsigned int idx = hashFunc(key) % hashSize;
    Vector<HashItem> *h = hash[idx];
    int vsize = h->size();

    for (int i = 0; i < vsize; i++) {
        if ( equalsFunc( h->elementAt(i)->key, key ) ) {
            delete h->removeElementAt(i);
            return;
        }
    }
}

template <class K, class V>
Hashtable<K, V>::HashItem* Hashtable<K, V>::findItem(K* key)
{
    unsigned int idx = hashFunc(key) % hashSize;
    Vector<HashItem> *h = hash[idx];
    int vsize = h->size();

    for (int i = 0; i < vsize; i++) {
        if ( equalsFunc( h->elementAt(i)->key, key ) )
            return h->elementAt(i);
    }
    return NULL;
}

#endif

---

Can anyone help me, please?

Thank you,
Andr=E9 Carvalho.

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