Convert 2.5 Gigabytes to LARGE_INTEGER in MemoryMapping Class

From:
allswellthatendswell <frankchang91@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Sat, 19 Feb 2011 10:34:16 CST
Message-ID:
<a9689225-ffb8-4f16-bf6e-4fc7a8a2c3f3@k38g2000vbn.googlegroups.com>
{This post is largely platform-dependent, but is being approved because
there are some non-platform-specific issues involved. Please restrict
replies to non-platform-specific issues. --mod}

Good afternoon, I am trying to write a C++ Memory Mapping class in VC+
+ 2008. Here is one of my constructors:

cMemoryMappedFile::cMemoryMappedFile(long FileSize_, OpenModes
OpenMode_,
         AccessModes AccessMode_, ShareModes ShareMode_,
         long Flags_,void *Security_,FILEHANDLE Template_) {

     FileSize = FileSize_;
     char* buffer = new char[BUFFER_SIZE]
     DWORD dwRetVal = 0;
     UINT uRetVal = 0;
     DWORD dwPtr = 0;
     BOOL isSetEndOfFile = FALSE;

     char lpTempPathBuffer[MAX_PATH];

     // Gets the temp path env string (no guarantee it's a valid
path).
     dwRetVal = GetTempPath(MAX_PATH, // length of the buffer
                           lpTempPathBuffer); // buffer for path
     if (dwRetVal > MAX_PATH || (dwRetVal == 0)){

          throw cException(ERR_MEMORYMAPPING,"");
     }

     // Generates a temporary file name.
     uRetVal = GetTempFileName(lpTempPathBuffer, // directory for tmp
files
                               TEXT("DEMO"), // temp file name
prefix
                               0, // create unique name
                               TempFileName); // buffer for name
     if (uRetVal == 0)
     {
        throw cException(ERR_MEMORYMAPPING,lpTempPathBuffer);
     }
     // Creates the new file to write to for the upper-case version.
     hFile = CreateFile((LPTSTR) TempFileName, // file name
                         AccessMode_, // open for write
                         0, // do not share
                         (SECURITY_ATTRIBUTES *)
Security_, // default security
                         OpenMode_, // CREATE_ALWAYS, //
overwrite existing
                         Flags_,// normal file
                         Template_); // no template
     if (hFile == INVALID_HANDLE_VALUE)
     {
        throw cException(ERR_MEMORYMAPPING,TempFileName);
     }
     dwPtr = SetFilePointer(hFile,FileSize_,NULL,FileBegin);
     if (dwPtr == INVALID_SET_FILE_POINTER){
        throw cException(ERR_MEMORYMAPPING,TempFileName);
     }
     isSetEndOfFile = SetEndOfFile(hFile);
     if (!isSetEndOfFile){
         throw cException(ERR_MEMORYMAPPING,TempFileName);
     }
     hMapping=::CreateFileMapping(hFile,(SECURITY_ATTRIBUTES *)
Security_,PAGE_READWRITE,0,0,0);
     if (hMapping==NULL)
        throw cException(ERR_MEMORYMAPPING,TempFileName);
     MapPtr = (void*)::MapViewOfFile( hMapping, FILE_MAP_WRITE |
FILE_MAP_READ, 0, 0, 0 );
     if (MapPtr==NULL)
         throw cException(ERR_MEMORYMAPPING,TempFileName);

     delete [] buffer;
     FilePath=new char[strlen(TempFileName)+1];
     strcpy(FilePath,TempFileName);
}

I was testing this constructor yesterday with a FileSize of 2.3
Gigabytes when SetFilePointer returned INVALID_SET_FILE_POINTER.
Because the FileSize was greater than 2.0 Gigabytes I realized that I
had to modify the SetFilePointer function prototype to

SetFilePointer(hFile,((LARGE_INTEGER*) &Distance_)->LowPart,&
(((LARGE_INTEGER*) &Distance_)->HighPart),FileBegin);

My question is how convert 2.5 Gigabytes into to the LowPart and
HighPart members of the LARGE_INTEGER struct/union. Do I have to do
the conversion myself? In VC7, there was a largeint.h file which had a
function ConvertLongToLargeInteger. How do I emulate
ConvertLongToLargeInteger in Visual Studio C++ 2008? Thank you.

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