Re: Serialization of Graph-like C++ Structures

From:
Jonathan Lee <chorus@shaw.ca>
Newsgroups:
comp.lang.c++
Date:
Thu, 9 Jul 2009 06:31:35 -0700 (PDT)
Message-ID:
<21cc1eeb-4e6a-4102-8796-ff8eefa2c720@b14g2000yqd.googlegroups.com>
On Jul 9, 7:16 am, Nordl=F6w <per.nord...@gmail.com> wrote:

Does anyone know of any convenient interface/API (Database) that
transparently encodes/decodes (serialization) graph-like C++
structures and relations between them to and from disk?


No, but I recently wrote a serialization routine for my own Graph
class. It wrote the class as an adjacency list with the form (using
grammar notation -- not pointer notation)

  ((sourceNode)(destNodeID*) Terminator1)* Terminator2

Then I (naively) iterate over every node:

  void Graph::serialize(ostream& o) {
    for (int i = 0; i < numNodes; ++i) {
      o << node[i]; // assume node is serializable
      for (int j = 0; j < numNodes; ++j) {
        if (adjacent(i,j)) encode(o, j);
      }
      o << Terminator1;
    }
    o << Terminator2;
  }

In practice encode(o,j) writes j as a UTF-8 like variable length
integer. Then Terminator1 == '\0xFE' and Terminator2 == '\0xFF' for
the simple reason that 0xFE and 0xFF cannot occur in that encoding.

--Jonathan

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