Re: Header File Clutter

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Sat, 15 Jan 2011 08:47:11 -0800 (PST)
Message-ID:
<c71da497-fa16-40bb-9f33-b63e86dd651c@g26g2000vbi.googlegroups.com>
On Jan 14, 9:39 pm, Andy Champ <no....@nospam.invalid> wrote:

On 14/01/2011 09:41, James Kanze wrote:

No they don't. Any decent compiler will note that the included
file had include guards, and not even open it when it is
included a second time. This has been standard practice since
the mid-1990's. (I'm pretty sure that g++ was the first to
introduce it.)


Last time I looked Visual Studio would notice #pragma once, and not
re-open the include file, but the guards didn't help much at all.

We use _both_ #pragma once _and_ include guards.


That's what I would recommend today. For very practical
reasons.

And precompiled headers. And a quad-core build machine with a
hardware RAID controller. And our automated evening build
still takes an hour and a half - though that DrDobbs article
seems to say we get off lightly!


Under Windows, we use IncrediBuild, which seems to work well.
To date, we've not tried parallelizing builds under Linux or
Solaris---if you only have one or two machines running the
configuration, parallelization doesn't buy you that much:-).

--
James Kanze

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