Re: function pointers with default parameters - change from gcc 3.4.4 to 4.5.0?

From:
"Alf P. Steinbach" <alfps@start.no>
Newsgroups:
comp.lang.c++
Date:
Wed, 16 Jun 2010 14:19:35 +0200
Message-ID:
<hvafhc$6lq$1@news.eternal-september.org>
* Lars Uffmann, on 16.06.2010 14:05:

I am trying to add some objects to a collection, handled by a custom
wrapper class called configuration.

I want the wrapper class to behave user friendly, in a way that
configuration.add (key, object);
will add the object if key does not yet exist, or update the object with
new settings if the key already exists in the collection.

I had this working previously, with gcc 3.4.4. and code like this:

--- snip ---
void (configuration::*add_or_set)(string, configParameter, bool =
PARAM_KEEP_CATEGORY);


Raw member pointers do not honor the usual access rules and are therefore best
avoided.

Where you need something like a member pointer (usually you don't, and in
particular here you don't) the basic technique is an object supporting a known
interface.

Where even that isn't flexible enough you can use e.g. a boost::function.

A raw member pointer is like a 'goto'.

There *are* valid cases, but the presence of a raw member pointer in ordinary
code is a red flag, it says, uh oh.

if (parameters.find(param) == parameters.end()) add_or_set =
&configuration::add;
else add_or_set = &configuration::set;
--- snip ---

Here, "param" reflects the key and "configParameter" is the object. I
would then call add_or_set (param, object) later in the function, to
either insert a new object, or replace the old one's data.


With a std::map you can simply do

    configuration[key] = value;

This compiled and linked without warnings, and executed just fine.

However, I just tried this on gcc 4.5.0, and I am getting the error
message at compile time that:
"error: default arguments are only permitted for function parameters"

Does this mean I was using a non standard but supported functionality
which has now been removed?


I'm not sure but I think so, yes.

Is there any other way of declaring my
function pointer so that I can call it with only the parameters that
change on every call?


Use a std::map, forget about using 'goto' :-).

E.g. wrap your configParameter in a class, whose instances will be values in the
map.

But see above for some less easy solutions (might be worth knowing about for
some later occasion).

Both underlying functions - add and set - have the exact same parameters
(designed to have identical interfaces), and the default value for the
third (bool) parameter is declared in both function headers.


Cheers & hth.,

- Alf

--
blog at <url: http://alfps.wordpress.com>

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