Re: Endless loop of First Hand Exceptions

From:
Ulrich Eckhardt <eckhardt@satorlaser.com>
Newsgroups:
microsoft.public.vc.language
Date:
Thu, 11 Feb 2010 09:14:57 +0100
Message-ID:
<2tqc47-dk1.ln1@satorlaser.homedns.org>
chhenning wrote:

For some reason I believe my c++ runtime is messed up. The reason I
say that is that I get an endless loop of the following message when
calling fflush(...):

First-chance exception at 0x8018c470 in WorkerHost.exe: 0xC0000005:
Access violation at location 0x000000008018c470.


So, for the record, you are on a 64-bit system.

The code I using to trigger this problem is simply this:

    FILE* f = fopen( "c:\\remove.txt", "w" );
    fwrite( "Hello", 1, 5, f );
    fflush( f );


Assuming 'f' isn't NULL, the code is fine.

fflush() function never returns. I have tried using ofstream from the
STL but same thing in the end.


Streams come from the IOStreams library, not from the STL. What you mean is
the C++ standard library. ;)

Only when I use Win32 calls like CreateFile(), WriteFile(), etc. I
have no problems.


fopen() and std::fstream are basically wrappers around CreateFile() etc, so
I share your guess that the runtime might cause it.

This only occurs in my debug build and not in my release build. Also,
the problem does not occur with a simple Hello World program.


That again speaks against the runtime but rather for the abuse of the
runtime.

The application I'm trying to debug is a rather big one. Basically a
.net executable is forking of a C++ com module to do some work.

I believe this problem started to occur when I upgraded my VS2005 with
the SP1. Since then I have rebuild all the dependencies of my
application to avoid potential problems with having to deal with
different runtime linked with different modules. But no luck.


Generally I would:
* Revert to a known good state using the version control system (or a
backup) and try again. If that works, jump to a state in the middle and try
if it breaks there etc, until you have the commit that caused the problems.

* Deactivate stuff until it stops breaking, until you find the parts that
breaks things. Might be difficult in your case though.

Specifically I would:
* Check where the debug/release configurations differ.
* Verify that the e.g. the default alignment and packing and the default
calling convention isn't touched in the project settings or some headers.
* Try to create a thread using _beginthread and see if it works in that
thread. This would be a hint that some initialisations are not performed or
not performed correctly.

Good luck!

Uli
--
C++ FAQ: http://parashift.com/c++-faq-lite

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