Re: Dynamic memory issue: accessing more than allocated
<gbisht@gmail.com> wrote in message
news:1193193113.939462.9030@q3g2000prf.googlegroups.com...
Hi,
I wrote a simple code in which I allocated a variable memory of 10*int
and was trying to access memory more than I allocated. I was expecting
to get an error, but the code just ran. Could someone explain why this
would be happening? I am using g++ version 4.0.1 on Mac OS X.
Thanks,
Gautam.
// main.cpp
#include <cstdlib>
#include <cstdio>
#include <iostream>
#include <iomanip>
#include <memory>
using namespace std;
int main(){
int *x = new int [10];
for ( int i =0; i<10; i++)
x[i] = i;
for ( int i =0; i<20; i++)
cout << x[i]<< endl;;
return 0;
}
////////////////////////////
$ g++ main.cpp
$ ./a.out
0
1
2
3
4
5
6
7
8
9
0
0
0
0
0
0
0
0
0
0
Bounds checking (checking for array overflows) is not normally part of a
program. You may be able to turn on bounds checking for the compiler, check
your compiler settings. Bounds checking makes the program run slower (maybe
a little, maybe a lot) and is not 100% perfect.
In Microsoft Visual C++ .net 2003 it's called "Buffer Security Check"
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