Re: Creating threads in C vs C++
James Kanze wrote:
You actually often need a double conversion when calling
pthread_create (and other, similar functions). Basically, if
you convert to void*, the only legal conversion is back to the
type you converted. And in the simplest case, you will have
just constructed a derived class (and have a pointer to it),
but will cast back to the base class, in order to call a virtual
function. So you need to ensure that the pointer you convert to
void* is a pointer to the base class, not to the derived class.
The typical implementation that I know is based roughly on something like
that:
class Thread
{
public:
// ...
void run()
{
// ...
pthread_create(&tid, 0, thread_helper, this);
}
private:
virtual void doit() = 0;
pthread_t* tid;
};
extern "C"
void* thread_helper(void* arg)
{
static_cast<Thread*>(arg)->doit();
return arg;
}
Then you derive from Thread and implement the doit() function. Doesn't get
much simpler than that, and you get a conversion from a Thread* to void* and
back to Thread*.
BTW: When implementing something like that, I noticed that C++ lacks a way
of defining functions with internal C linkage. I'd usually make a function
like thread_helper static (or, if it were a C++ function, put it in an
unnamed namespace), but I have to make the linkage extern to make it a C
function, and there is no such thing as static "C" or extern "C" static.
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